Top Matchup

Poppy vs Jax

Patch: 15.15 (25.15)
League: Platinum+
Poppy

Poppy

Keeper of the Hammer
Top
Poppy Top Overall Win Rate
51.21%

Matchup Win Rate

54.3%
Poppy vs Jax Wins
45.7%
Jax vs Poppy Wins
Jax

Jax

Grandmaster at Arms
Top
Jax Top Overall Win Rate
50.00%

Poppy vs Jax - Top Matchup Guide Patch 15.15 (25.15)

Poppy Top vs Jax Top - Who is stronger?

Poppy Top performs well against Jax (54.3% win rate) based on 535 games. This matchup works well for Poppy players.

View detailed statistics below: items, runes, and counter builds for Poppy Top vs Jax Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.6% in this matchup.

Statistical Matchup Analysis

While Poppy remains a niche pick (1.4% pick rate, 48th place out of 62 Top champions), Jax dominates the current meta top lane with 7.0% popularity. Mastering this matchup is crucial for Poppy players - you'll face Jax in the majority of your games. Meta strength confirmed: Poppy's superior tier rating (A vs B+) translates into a solid 54.3% matchup win rate. This performance explains why Poppy ranks 15th in win rate among Top champions. Amplify your advantage: The Grasp of the Undying + Shield Bash rune setup achieves 66.6% win rate (20.5% popularity), while the core build Dead Man's Plate > Locket of the Iron Solari > Thornmail with Boots of Swiftness (58.6% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Win through macro: Poppy takes the matchup (54.30%) despite falling behind in CS (5.26 vs 5.96/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Poppy dominates both win rate (54.3%) and damage output (694 vs 693/min, 2nd among Top). The 1 damage/min difference creates massive snowball potential. Statistical dominance: Poppy leads in both matchup win rate (54.3%) and KDA (2.10 vs 1.60) - complete superiority across all metrics.

Poppy vs Jax - Top Stats Comparison

Poppy Top
Poppy Top
Versus
Jax Top
Jax Top
ATierB+
54.3%Matchup Winrate45.7%
51.21%Role Winrate50.00%
#15Winrate Rank#36
1.4%Pickrate7.0%
2.1Average KDA1.6
391Gold per Minute408
5.26CS/Min5.96
0.27Wards per Minute0.34
694Damage per Minute693

How to Beat Jax as Poppy (Top)

The Poppy versus Jax matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Poppy deals physical damage. Focus on eliminating enemy carries. Jax has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

Consider the farming superiority demonstrated by Jax, ranking 52nd (versus 59th for Poppy) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.6 versus 2.1) suggests they are less effective in team fights.

Key aspects of the Poppy Top versus Jax Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Poppy player to maintain constant pressure on Jax, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Poppy vs Jax: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
62.0% Win Rate94.5% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
62.0% Win Rate94.5% Pick Rate

Poppy vs Jax: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Revitalize
    Revitalize Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.

    Revitalize

    Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    60.6% Win Rate53.6% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health +65 Health

    +65 Health

    +65 Health

    66.6% Win Rate20.5% Pick Rate

    Poppy vs Jax: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    World Atlas
    World Atlas (400 gold)
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    48.5% Win Rate41.0% Pick Rate
    Popular Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    52.3% Win Rate33.7% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.4% Win Rate31.9% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    50.9% Win Rate20.5% Pick Rate
    Core Build
    Winged Moonplate
    Winged Moonplate (800 gold) 200 Health
    4% Move Speed

    ->
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    Locket of the Iron Solari
    Locket of the Iron Solari (2200 gold) 200 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Devotion
    Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    58.6% Win Rate4.1% Pick Rate
    Final Build
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    60.7% Win Rate12.2% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    53.6% Win Rate1.1% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    52.3% Win Rate33.7% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    51.4% Win Rate1.4% Pick Rate
    Symbiotic Soles
    Symbiotic Soles (900 gold) 40 Move Speed
    Voidborn
    Gain Empowered Recall.
    Symbiosis
    After traveling 150000 units of distance, transform into Synchronized Souls.
    51.3% Win Rate6.6% Pick Rate
    Core Build
    Winged Moonplate
    Winged Moonplate (800 gold) 200 Health
    4% Move Speed

    ->
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    Locket of the Iron Solari
    Locket of the Iron Solari (2200 gold) 200 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Devotion
    Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    58.6% Win Rate4.1% Pick Rate
    Final Build
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    60.7% Win Rate12.2% Pick Rate
    Other Items
    Iceborn Gauntlet
    Iceborn Gauntlet (2900 gold) 300 Health
    50 Armor
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
    56.6% Win Rate7.6% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    59.7% Win Rate7.5% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    49.5% Win Rate6.8% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    51.1% Win Rate5.9% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    45.8% Win Rate4.7% Pick Rate
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    50.2% Win Rate4.5% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    43.4% Win Rate3.2% Pick Rate

    Poppy vs Jax: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Hammer Shock Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Steadfast Presence Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
    W
    W
    W
    W
    W
    E
    E
    Heroic Charge Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
    E
    E
    E
    E
    E
    R
    R
    Keeper's Verdict Poppy channels a hammer strike that knocks enemies very far away.
    R
    R
    R
    Max Order: Q > E > W
    58.2% Win Rate43.4% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Hammer Shock Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Steadfast Presence Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
    W
    W
    W
    W
    W
    R
    E
    Heroic Charge Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
    E
    E
    E
    E
    E
    R
    R
    Keeper's Verdict Poppy channels a hammer strike that knocks enemies very far away.
    R
    R
    R
    Max Order: Q > E > W
    93.9% Win Rate1.2% Pick Rate

    Poppy tips:

    • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
    • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

    Playing Against Jax

    • Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
    • Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.