Rengar Jungle has trouble against Vi (48.4% win rate) based on 472 games. This is a tough matchup for Rengar players.
View detailed statistics below: items, runes, and counter builds for Rengar Jungle vs Vi Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.2% in this matchup.
Balanced meta clash: Rengar (3.5%, 23rd place out of 60 Jungle champions) regularly faces Vi (3.7%, 21st place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (64.0% win rate) plus optimal itemization Voltaic Cyclosword, Opportunity, Profane Hydra, and Ionian Boots of Lucidity boosts your chances from 48.4% to 57.2% - potentially game-changing.
Farm your way back: Rengar's superior farming (6.23 vs 5.93/min, 24th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.30 CS/min natural advantage. Damage doesn't equal wins: Rengar outputs more damage (783 vs 539/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Vi: leads in both matchup win rate (51.6%) and KDA (2.40 vs 2.30, 41st vs 53rd place). Rengar players need exceptional preparation to overcome this counter-pick.
Rengar Jungle | Versus | Vi Jungle |
---|---|---|
D | Tier | C |
48.4% | Matchup Winrate | 51.6% |
48.06% | Role Winrate | 49.27% |
#57 | Winrate Rank | #47 |
3.5% | Pickrate | 3.7% |
2.3 | Average KDA | 2.4 |
439 | Gold per Minute | 409 |
6.23 | CS/Min | 5.93 |
0.16 | Wards per Minute | 0.22 |
783 | Damage per Minute | 539 |
Despite the slight difference in effectiveness, in the Rengar versus Vi matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Rengar deals physical damage. Focus on eliminating enemy carries. Vi deals mainly physical damage (91.00%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Rengar is higher farming statistics (ranked 24th among role champions) (versus 35th for Vi), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.4 versus 2.3) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Rengar player to avoid attempts to force trades and all-ins with the Vi player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have more than 60% health.
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have more than 60% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18