Jungle Matchup

Shyvana vs Viego

Patch: 15.24 (25.24)
League: Platinum+
Shyvana

Shyvana

the Half-Dragon
Jungle
Shyvana Jungle Overall Win Rate
50.84%

Matchup Win Rate

44.3%
Shyvana vs Viego Wins
55.7%
Viego vs Shyvana Wins
Viego

Viego

The Ruined King
Jungle
Viego Jungle Overall Win Rate
50.23%

Shyvana vs Viego - Jungle Matchup Guide Patch 15.24 (25.24)

Shyvana Jungle vs Viego Jungle - Who is stronger?

Viego Jungle counters Shyvana hard (44.3% win rate) based on 580 games. This matchup is really difficult for Shyvana players.

View detailed statistics below: items, runes, and counter builds for Shyvana Jungle vs Viego Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.6% in this matchup.

Statistical Matchup Analysis

While Shyvana remains a niche pick (1.1% pick rate, 51st place out of 63 Jungle champions), Viego dominates the current meta jungle with 11.1% popularity. Mastering this matchup is crucial for Shyvana players - you'll face Viego in the majority of your games. Every edge matters: In this tough matchup, the proven Fleet Footwork + Triumph combination (52.0% win rate) plus optimal itemization Spear of Shojin, Liandry's Torment, Horizon Focus, and Sorcerer's Shoes boosts your chances from 44.3% to 61.6% - potentially game-changing.

Farm your way back: Shyvana's superior farming (7.77 vs 6.86/min, 1st among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.91 CS/min natural advantage. Damage doesn't equal wins: Shyvana outputs more damage (823 vs 668/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Skill-based matchup: Identical KDA (2.50) with 44.3% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Shyvana vs Viego - Jungle Stats Comparison

Shyvana Jungle
Shyvana Jungle
Versus
Viego Jungle
Viego Jungle
ATierA+
44.3%Matchup Winrate55.7%
50.84%Role Winrate50.23%
#13Winrate Rank#28
1.1%Pickrate11.1%
2.5Average KDA2.5
440Gold per Minute473
7.77CS/Min6.86
0.20Wards per Minute0.18
823Damage per Minute668

How to Beat Viego as Shyvana (Jungle)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Shyvana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Viego deals mainly physical damage (84.27%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Shyvana is higher farming statistics (ranked 1st among role champions) (versus 10th for Viego), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Shyvana Jungle versus Viego Jungle matchup

In this difficult confrontation, it is critically important for the Shyvana player to avoid attempts to force trades and all-ins with the Viego player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Shyvana vs Viego: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
52.5% Win Rate56.5% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Smite
Smite Deals true damage to a monster or minion.
74.6% Win Rate2.0% Pick Rate

Shyvana vs Viego: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.0% Win Rate68.0% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.0% Win Rate68.0% Pick Rate

Shyvana vs Viego: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.7% Win Rate32.1% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

49.5% Win Rate39.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.2% Win Rate20.0% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.7% Win Rate17.8% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
54.7% Win Rate15.5% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
54.5% Win Rate8.5% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
57.1% Win Rate2.6% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
73.1% Win Rate0.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.2% Win Rate20.0% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

49.5% Win Rate39.8% Pick Rate
Core Build
Tunneler
Tunneler (1150 gold) 15 Attack Damage
250 Health

->
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
61.6% Win Rate0.9% Pick Rate
Final Build
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
67.2% Win Rate6.6% Pick Rate
Other Items
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
51.0% Win Rate6.7% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
51.2% Win Rate5.0% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
46.9% Win Rate4.1% Pick Rate
Navori Flickerblade
Navori Flickerblade (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Transcendence
Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
55.3% Win Rate3.2% Pick Rate
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
50.7% Win Rate3.1% Pick Rate
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
65.3% Win Rate2.9% Pick Rate
Bloodletter's Curse
Bloodletter's Curse (2900 gold) 60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 5% for 6 seconds, up to 30%.
64.7% Win Rate2.9% Pick Rate

Shyvana vs Viego: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Twin Bite Shyvana strikes twice on her next attack and grants herself Attack Speed for her next attacks. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds.

Dragon Form: Twin Bite cleaves all units in front of Shyvana.
Q
Q
Q
Q
Q
W
W
Burnout Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Move Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout.

Dragon Form: Burnout grows in size.
W
W
W
W
W
E
E
Flame Breath Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.

Dragon Form: Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.
E
E
E
E
E
R
R
Dragon's Descent Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.

Shyvana passively gains Fury per second and gains 2 Fury on basic attack.
R
R
R
Max Order: E > W > Q
49.8% Win Rate39.3% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Twin Bite Shyvana strikes twice on her next attack and grants herself Attack Speed for her next attacks. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds.

Dragon Form: Twin Bite cleaves all units in front of Shyvana.
Q
Q
Q
Q
Q
R
W
Burnout Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Move Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout.

Dragon Form: Burnout grows in size.
W
W
W
W
W
R
E
Flame Breath Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.

Dragon Form: Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.
E
E
E
E
E
R
R
Dragon's Descent Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.Shyvana passively gains Fury per second and gains 2 Fury on basic attack.
R
R
R
Max Order: E > Q > W
91.3% Win Rate0.9% Pick Rate

Shyvana tips:

  • Shyvana's abilities all benefit from attacking units. As a result, Attack Speed items are more valuable on her than most champions.
  • Flame Breath is great to level-up against difficult lane opponents.
  • Burnout is an ideal choice for jungling. Monsters will be hit by the full duration, and the speed boost improves her ganking potential.
  • It can be valuable to purchase one of the items that can slow enemies: Frozen Mallet, Dead Man's Plate, or Entropy.