Jungle Matchup

Shyvana vs Naafiri

Patch: 15.24 (25.24)
League: Platinum+
Shyvana

Shyvana

the Half-Dragon
Jungle
Shyvana Jungle Overall Win Rate
50.84%

Matchup Win Rate

56.7%
Shyvana vs Naafiri Wins
43.3%
Naafiri vs Shyvana Wins
Naafiri

Naafiri

the Hound of a Hundred Bites
Jungle
Naafiri Jungle Overall Win Rate
49.83%

Shyvana vs Naafiri - Jungle Matchup Guide Patch 15.24 (25.24)

Shyvana Jungle vs Naafiri Jungle - Who is stronger?

Shyvana Jungle wins most games against Naafiri (56.7% win rate) based on 504 games. This matchup works very well for Shyvana players.

View detailed statistics below: items, runes, and counter builds for Shyvana Jungle vs Naafiri Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.3% in this matchup.

Statistical Matchup Analysis

Shyvana with 1.1% pick rate (51st place among Jungle champions) rarely faces Naafiri, who maintains 2.5% popularity. While this matchup isn't common overall, Naafiri's solid presence in the meta makes understanding it worthwhile when you do play Shyvana. Meta strength confirmed: Shyvana's superior tier rating (A vs B+) translates into a solid 56.7% matchup win rate. This performance explains why Shyvana ranks 13th in win rate among Jungle champions. Amplify your advantage: The Fleet Footwork + Triumph rune setup achieves 63.4% win rate (70.1% popularity), while the core build Spear of Shojin > Riftmaker > Bloodletter's Curse with Sorcerer's Shoes (61.3% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Lane dominance: Shyvana not only wins the matchup but crushes CS (7.77/min vs 6.74 for Naafiri). This 1.03 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Shyvana dominates both win rate (56.7%) and damage output (823 vs 754/min, 2nd among Jungle). The 69 damage/min difference creates massive snowball potential. Intriguing anomaly: Shyvana wins the matchup (56.7%) despite a lower KDA (2.50 vs 2.80). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Shyvana vs Naafiri - Jungle Stats Comparison

Shyvana Jungle
Shyvana Jungle
Versus
Naafiri Jungle
Naafiri Jungle
ATierB+
56.7%Matchup Winrate43.3%
50.84%Role Winrate49.83%
#13Winrate Rank#38
1.1%Pickrate2.5%
2.5Average KDA2.8
440Gold per Minute425
7.77CS/Min6.74
0.20Wards per Minute0.20
823Damage per Minute754

How to Beat Naafiri as Shyvana (Jungle)

The Shyvana versus Naafiri matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Shyvana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Naafiri deals mainly physical damage (90.31%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Shyvana is higher farming statistics (ranked 1st among role champions) (versus 13th for Naafiri), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.8 versus 2.5) suggests they participate more effectively in team fights.

Key aspects of the Shyvana Jungle versus Naafiri Jungle matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Shyvana player to maintain constant pressure on Naafiri, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Shyvana vs Naafiri: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
57.3% Win Rate16.2% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Smite
Smite Deals true damage to a monster or minion.
65.5% Win Rate1.4% Pick Rate

Shyvana vs Naafiri: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

63.4% Win Rate70.1% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

63.4% Win Rate70.1% Pick Rate

Shyvana vs Naafiri: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.2% Win Rate20.4% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.5% Win Rate50.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.8% Win Rate17.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
45.8% Win Rate14.0% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
58.7% Win Rate21.8% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
55.1% Win Rate20.6% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.3% Win Rate10.8% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
67.0% Win Rate0.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
54.6% Win Rate2.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.8% Win Rate17.1% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
Bloodletter's Curse
Bloodletter's Curse (2900 gold) 60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 5% for 6 seconds, up to 30%.
61.3% Win Rate1.1% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
69.6% Win Rate3.3% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
61.5% Win Rate12.0% Pick Rate
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
61.9% Win Rate8.2% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

49.1% Win Rate4.5% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
52.8% Win Rate4.3% Pick Rate
Bloodletter's Curse
Bloodletter's Curse (2900 gold) 60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 5% for 6 seconds, up to 30%.
55.5% Win Rate3.7% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
49.3% Win Rate3.5% Pick Rate
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
54.8% Win Rate3.5% Pick Rate

Shyvana vs Naafiri: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Twin Bite Shyvana strikes twice on her next attack and grants herself Attack Speed for her next attacks. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds.

Dragon Form: Twin Bite cleaves all units in front of Shyvana.
Q
Q
Q
Q
Q
W
W
Burnout Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Move Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout.

Dragon Form: Burnout grows in size.
W
W
W
W
W
E
E
Flame Breath Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.

Dragon Form: Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.
E
E
E
E
E
R
R
Dragon's Descent Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.

Shyvana passively gains Fury per second and gains 2 Fury on basic attack.
R
R
R
Max Order: E > W > Q
53.1% Win Rate44.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Twin Bite Shyvana strikes twice on her next attack and grants herself Attack Speed for her next attacks. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds.

Dragon Form: Twin Bite cleaves all units in front of Shyvana.
Q
Q
Q
Q
Q
R
W
Burnout Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Move Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout.

Dragon Form: Burnout grows in size.
W
W
W
W
W
R
E
Flame Breath Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.

Dragon Form: Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.
E
E
E
E
E
R
R
Dragon's Descent Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.Shyvana passively gains Fury per second and gains 2 Fury on basic attack.
R
R
R
Max Order: E > W > Q
95.3% Win Rate1.1% Pick Rate

Shyvana tips:

  • Shyvana's abilities all benefit from attacking units. As a result, Attack Speed items are more valuable on her than most champions.
  • Flame Breath is great to level-up against difficult lane opponents.
  • Burnout is an ideal choice for jungling. Monsters will be hit by the full duration, and the speed boost improves her ganking potential.
  • It can be valuable to purchase one of the items that can slow enemies: Frozen Mallet, Dead Man's Plate, or Entropy.