Top Matchup

Sion vs Dr. Mundo

Patch: 15.18 (25.18)
League: Platinum+
Sion

Sion

The Undead Juggernaut
Top
Sion Top Overall Win Rate
50.91%

Matchup Win Rate

51.6%
Sion vs Dr. Mundo Wins
48.4%
Dr. Mundo vs Sion Wins
Dr. Mundo

Dr. Mundo

the Madman of Zaun
Top
Dr. Mundo Top Overall Win Rate
50.17%

Sion vs Dr. Mundo - Top Matchup Guide Patch 15.18 (25.18)

Sion Top vs Dr. Mundo Top - Who is stronger?

Sion Top has an advantage against Dr. Mundo (51.6% win rate) based on 837 games. The matchup leans toward Sion.

View detailed statistics below: items, runes, and counter builds for Sion Top vs Dr. Mundo Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Current meta showdown: Sion (5.4% pick rate, 7th most popular out of 63 Top champions) versus Dr. Mundo (4.7%, 12th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Sion's superior tier rating (A+ vs B+) translates into a solid 51.6% matchup win rate. This performance explains why Sion ranks 22nd in win rate among Top champions. Optimize for consistency: Grasp of the Undying paired with Demolish (57.5% win rate, 1.2% popularity) provides the stats you need, while the item sequence Heartsteel > Hollow Radiance > Unending Despair with Boots of Swiftness delivers 70%+ win rate against Dr. Mundo.

Lane dominance: Sion not only wins the matchup but crushes CS (7.11/min vs 6.86 for Dr. Mundo). This 0.25 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Sion wins through smart play rather than raw damage - despite lower DPS (789 vs 849/min), the 51.6% win rate shows superior utility, positioning, and team fight impact. Skill-based matchup: Identical KDA (1.80) with 51.6% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Sion vs Dr. Mundo - Top Stats Comparison

Sion Top
Sion Top
Versus
Dr. Mundo Top
Dr. Mundo Top
A+TierB+
51.6%Matchup Winrate48.4%
50.91%Role Winrate50.17%
#22Winrate Rank#38
5.4%Pickrate4.7%
1.8Average KDA1.8
445Gold per Minute431
7.11CS/Min6.86
0.29Wards per Minute0.27
789Damage per Minute849

How to Beat Dr. Mundo as Sion (Top)

While statistically Sion is slightly stronger than Dr. Mundo in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Sion deals physical damage. Focus on eliminating enemy carries. Dr. Mundo has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Sion is higher farming statistics (ranked 16th among role champions) (versus 22nd for Dr. Mundo), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Sion Top versus Dr. Mundo Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Sion player to maintain constant pressure on Dr. Mundo, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Sion vs Dr. Mundo: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
44.3% Win Rate92.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
66.0% Win Rate0.5% Pick Rate

Sion vs Dr. Mundo: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Conditioning
    Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Cash Back
    Cash Back Get 6% Gold back when you purchase Legendary Items.

    Cash Back

    Get 6% Gold back when you purchase Legendary Items.

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    45.5% Win Rate62.4% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Domination
    Cheap Shot
    Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.

    Cheap Shot

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

    Ultimate Hunter
    Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health +65 Health

    +65 Health

    +65 Health

    57.5% Win Rate1.2% Pick Rate

    Sion vs Dr. Mundo: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    47.2% Win Rate64.4% Pick Rate
    Popular Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    48.6% Win Rate38.0% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    42.6% Win Rate27.1% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.3% Win Rate25.1% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    38.1% Win Rate5.5% Pick Rate
    Final Build
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    52.9% Win Rate14.1% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Cull
    Cull (450 gold) 7 Attack Damage
    Reap
    Restore 3 HealthOn-Hit.
    Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    50.2% Win Rate17.2% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    50.4% Win Rate0.4% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    48.6% Win Rate38.0% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.3% Win Rate25.1% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Hollow Radiance
    Hollow Radiance (2800 gold) 400 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Desolate
    Killing an enemy deals magic damage around them.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    84.9% Win Rate1.8% Pick Rate
    Final Build
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    79.8% Win Rate5.5% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    24.5% Win Rate8.7% Pick Rate
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    56.4% Win Rate7.6% Pick Rate
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    79.8% Win Rate5.5% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    79.7% Win Rate5.4% Pick Rate
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    60.2% Win Rate5.4% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    24.9% Win Rate4.3% Pick Rate
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    32.7% Win Rate3.2% Pick Rate

    Sion vs Dr. Mundo: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    E
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > W > E
    44.0% Win Rate43.9% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    R
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > W > E
    73.9% Win Rate0.8% Pick Rate

    Sion tips:

    • You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
    • Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
    • The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

    Playing Against Dr. Mundo

    • Try to coordinate high-damage abilities with your allies right after Dr. Mundo uses his ultimate, but if you're unable to kill him quickly with burst he will heal through the damage.
    • Try casting Ignite when Dr. Mundo uses Sadism to negate a large portion of its healing.