Top Matchup

Sion vs Jax

Patch: 15.18 (25.18)
League: Platinum+
Sion

Sion

The Undead Juggernaut
Top
Sion Top Overall Win Rate
50.91%

Matchup Win Rate

52.0%
Sion vs Jax Wins
48.0%
Jax vs Sion Wins
Jax

Jax

Grandmaster at Arms
Top
Jax Top Overall Win Rate
50.37%

Sion vs Jax - Top Matchup Guide Patch 15.18 (25.18)

Sion Top vs Jax Top - Who is stronger?

Sion Top has an advantage against Jax (52.0% win rate) based on 752 games. The matchup leans toward Sion.

View detailed statistics below: items, runes, and counter builds for Sion Top vs Jax Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 79.9% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Sion (5.4% pick rate, 7th most popular out of 63 Top champions) versus Jax (6.6%, 5th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Sion's superior tier rating (A+ vs A) translates into a solid 52.0% matchup win rate. This performance explains why Sion ranks 22nd in win rate among Top champions. Optimize for consistency: Grasp of the Undying paired with Demolish (76.7% win rate, 3.9% popularity) provides the stats you need, while the item sequence Sunfire Aegis > Unending Despair > Titanic Hydra with Plated Steelcaps delivers 79.9% win rate against Jax.

Lane dominance: Sion not only wins the matchup but crushes CS (7.11/min vs 6.24 for Jax). This 0.87 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Sion wins through smart play rather than raw damage - despite lower DPS (789 vs 831/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Sion leads in both matchup win rate (52.0%) and KDA (1.80 vs 1.60) - complete superiority across all metrics.

Sion vs Jax - Top Stats Comparison

Sion Top
Sion Top
Versus
Jax Top
Jax Top
A+TierA
52.0%Matchup Winrate48.0%
50.91%Role Winrate50.37%
#22Winrate Rank#32
5.4%Pickrate6.6%
1.8Average KDA1.6
445Gold per Minute406
7.11CS/Min6.24
0.29Wards per Minute0.30
789Damage per Minute831

How to Beat Jax as Sion (Top)

The Sion versus Jax matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Sion deals physical damage. Focus on eliminating enemy carries. Jax has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Sion is higher farming statistics (ranked 16th among role champions) (versus 43rd for Jax), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.6 versus 1.8) suggests they are less effective in team fights.

Key aspects of the Sion Top versus Jax Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Sion player to maintain constant pressure on Jax, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Sion vs Jax: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.5% Win Rate96.5% Pick Rate

Highest Win Rate

Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
66.2% Win Rate0.6% Pick Rate

Sion vs Jax: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Conditioning
    Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Cash Back
    Cash Back Get 6% Gold back when you purchase Legendary Items.

    Cash Back

    Get 6% Gold back when you purchase Legendary Items.

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    52.6% Win Rate65.5% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Gathering Storm
    Gathering Storm Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...

    Gathering Storm

    Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    76.7% Win Rate3.9% Pick Rate

    Sion vs Jax: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    51.4% Win Rate72.7% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.0% Win Rate63.2% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    57.6% Win Rate15.4% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    52.2% Win Rate13.9% Pick Rate
    Core Build
    Bami's Cinder
    Bami's Cinder (900 gold) 150 Health
    5 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
    ->
    Sunfire Aegis
    Sunfire Aegis (2700 gold) 350 Health
    50 Armor
    10 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    45.9% Win Rate10.7% Pick Rate
    Final Build
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    64.1% Win Rate18.6% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Cull
    Cull (450 gold) 7 Attack Damage
    Reap
    Restore 3 HealthOn-Hit.
    Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    53.2% Win Rate10.3% Pick Rate
    Highest Winrate Boots
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    57.6% Win Rate15.4% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    57.2% Win Rate2.6% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    52.2% Win Rate13.9% Pick Rate
    Core Build
    Bami's Cinder
    Bami's Cinder (900 gold) 150 Health
    5 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
    ->
    Sunfire Aegis
    Sunfire Aegis (2700 gold) 350 Health
    50 Armor
    10 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    79.9% Win Rate1.4% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    66.6% Win Rate3.3% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    49.6% Win Rate8.8% Pick Rate
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    65.4% Win Rate6.7% Pick Rate
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    25.1% Win Rate4.5% Pick Rate
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    49.6% Win Rate4.4% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    33.1% Win Rate3.4% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    66.6% Win Rate3.3% Pick Rate
    Hollow Radiance
    Hollow Radiance (2800 gold) 400 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Desolate
    Killing an enemy deals magic damage around them.
    65.5% Win Rate3.3% Pick Rate

    Sion vs Jax: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    E
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > W > E
    50.2% Win Rate47.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    R
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > E > W
    77.7% Win Rate1.2% Pick Rate

    Sion tips:

    • You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
    • Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
    • The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

    Playing Against Jax

    • Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
    • Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.