Gragas Top counters Sion hard (45.8% win rate) based on 774 games. This matchup is really difficult for Sion players.
View detailed statistics below: items, runes, and counter builds for Sion Top vs Gragas Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Sion dominates the meta (7th most popular, 5.4% pick rate) and regularly clashes with Gragas (3.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Surprising upset: Despite Sion's higher tier rating, Gragas wins 54.3% of encounters. This suggests Gragas's kit specifically counters Sion's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (50.3% win rate) plus optimal itemization Heartsteel, Titanic Hydra, Overlord's Bloodmail, and Mercury's Treads boosts your chances from 45.8% to 70%+ - potentially game-changing.
Farm your way back: Sion's superior farming (7.11 vs 5.94/min, 16th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 1.17 CS/min natural advantage. Damage doesn't equal wins: Sion outputs more damage (789 vs 781/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Gragas: leads in both matchup win rate (54.3%) and KDA (2.20 vs 1.80, 7th vs 36th place). Sion players need exceptional preparation to overcome this counter-pick.
Sion Top | Versus | Gragas Top |
---|---|---|
A+ | Tier | A |
45.8% | Matchup Winrate | 54.3% |
50.91% | Role Winrate | 50.89% |
#22 | Winrate Rank | #23 |
5.4% | Pickrate | 3.0% |
1.8 | Average KDA | 2.2 |
445 | Gold per Minute | 364 |
7.11 | CS/Min | 5.94 |
0.29 | Wards per Minute | 0.29 |
789 | Damage per Minute | 781 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Sion deals physical damage. Focus on eliminating enemy carries. Meanwhile, Gragas deals primarily magic damage (88.10%), additional magic resistance may be required.
An important advantage of Sion is higher farming statistics (ranked 16th among role champions) (versus 50th for Gragas), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.2 versus 1.8) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Sion player to avoid attempts to force trades and all-ins with the Gragas player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Get 6% Gold back when you purchase Legendary Items.
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Get 6% Gold back when you purchase Legendary Items.
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18