Top Matchup

Sion vs Vladimir

Patch: 15.18 (25.18)
League: Platinum+
Sion

Sion

The Undead Juggernaut
Top
Sion Top Overall Win Rate
50.91%

Matchup Win Rate

48.8%
Sion vs Vladimir Wins
51.2%
Vladimir vs Sion Wins
Vladimir

Vladimir

the Crimson Reaper
Top
Vladimir Top Overall Win Rate
50.49%

Sion vs Vladimir - Top Matchup Guide Patch 15.18 (25.18)

Sion Top vs Vladimir Top - Who is stronger?

Sion Top struggles against Vladimir (48.8% win rate) based on 587 games. This matchup can be tricky for Sion players.

View detailed statistics below: items, runes, and counter builds for Sion Top vs Vladimir Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Sion dominates the meta (7th most popular, 5.4% pick rate) and regularly clashes with Vladimir (2.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Surprising upset: Despite Sion's higher tier rating, Vladimir wins 51.2% of encounters. This suggests Vladimir's kit specifically counters Sion's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (73.2% win rate) plus optimal itemization Hollow Radiance, Unending Despair, Titanic Hydra, and Mercury's Treads boosts your chances from 48.8% to 70%+ - potentially game-changing.

Survive and scale: Sion faces both matchup (48.76%) and farming disadvantages (7.11 vs 7.28/min). With a 0.17 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Vladimir leads in both matchup win rate (51.2%) and damage (936 vs 789/min). Sion must seek alternative win conditions through macro play and team coordination. Complete dominance by Vladimir: leads in both matchup win rate (51.2%) and KDA (2.00 vs 1.80, 22nd vs 36th place). Sion players need exceptional preparation to overcome this counter-pick.

Sion vs Vladimir - Top Stats Comparison

Sion Top
Sion Top
Versus
Vladimir Top
Vladimir Top
A+TierA
48.8%Matchup Winrate51.2%
50.91%Role Winrate50.49%
#22Winrate Rank#30
5.4%Pickrate2.4%
1.8Average KDA2.0
445Gold per Minute408
7.11CS/Min7.28
0.29Wards per Minute0.29
789Damage per Minute936

How to Beat Vladimir as Sion (Top)

Despite the slight difference in effectiveness, in the Sion versus Vladimir matchup in the top lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Sion deals physical damage. Focus on eliminating enemy carries. Meanwhile, Vladimir deals primarily magic damage (91.10%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Vladimir, ranking 11th (versus 16th for Sion) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.0 versus 1.8) suggests they participate more effectively in team fights.

Key aspects of the Sion Top versus Vladimir Top matchup

In this difficult confrontation, it is critically important for the Sion player to avoid attempts to force trades and all-ins with the Vladimir player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Sion vs Vladimir: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
53.6% Win Rate92.8% Pick Rate

Highest Win Rate

Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
80.3% Win Rate1.1% Pick Rate

Sion vs Vladimir: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Conditioning
    Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

    Conditioning

    After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Cash Back
    Cash Back Get 6% Gold back when you purchase Legendary Items.

    Cash Back

    Get 6% Gold back when you purchase Legendary Items.

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    54.2% Win Rate61.0% Pick Rate

    Best Win Rate Runes

    Primary Path
    Sorcery
    Arcane Comet
    Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Secondary Path
    Inspiration
    Triple Tonic
    Triple Tonic Upon reaching level 3, gain an Elixir of Avarice.
    Upon reaching level 6, gain an Elixir of Force.
    Upon reaching level 9, gain an Elixir of Skill.

    Triple Tonic

    Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Scaling Cooldown Reduction
    Scaling Cooldown Reduction +8 Ability Haste

    Scaling Cooldown Reduction

    +8 Ability Haste

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    73.2% Win Rate2.5% Pick Rate

    Sion vs Vladimir: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    50.0% Win Rate77.7% Pick Rate
    Popular Boots
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    53.5% Win Rate47.9% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    55.9% Win Rate27.1% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    57.6% Win Rate15.9% Pick Rate
    Core Build
    Bami's Cinder
    Bami's Cinder (900 gold) 150 Health
    5 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
    ->
    Hollow Radiance
    Hollow Radiance (2800 gold) 400 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Desolate
    Killing an enemy deals magic damage around them.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    54.0% Win Rate8.3% Pick Rate
    Final Build
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    67.3% Win Rate11.8% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Cull
    Cull (450 gold) 7 Attack Damage
    Reap
    Restore 3 HealthOn-Hit.
    Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    73.7% Win Rate7.9% Pick Rate
    Highest Winrate Boots
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    100.0% Win Rate0.5% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    62.3% Win Rate1.8% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    57.6% Win Rate15.9% Pick Rate
    Core Build
    Bami's Cinder
    Bami's Cinder (900 gold) 150 Health
    5 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.
    ->
    Hollow Radiance
    Hollow Radiance (2800 gold) 400 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    Desolate
    Killing an enemy deals magic damage around them.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    87.6% Win Rate3.1% Pick Rate
    Final Build
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    99.5% Win Rate4.0% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    36.8% Win Rate10.5% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    28.7% Win Rate9.3% Pick Rate
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    99.5% Win Rate4.0% Pick Rate
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    66.9% Win Rate4.0% Pick Rate
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    0.0% Win Rate2.6% Pick Rate
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    0.0% Win Rate2.6% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    50.3% Win Rate2.6% Pick Rate

    Sion vs Vladimir: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    E
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > W > E
    53.2% Win Rate41.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Decimating Smash Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Soul Furnace Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
    W
    W
    W
    W
    W
    R
    E
    Roar of the Slayer Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
    E
    E
    E
    E
    E
    R
    R
    Unstoppable Onslaught Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
    R
    R
    R
    Max Order: Q > W > E
    85.1% Win Rate2.3% Pick Rate

    Sion tips:

    • You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
    • Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
    • The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

    Playing Against Vladimir

    • Try to take Vladimir down before Hemoplague detonates, as it will heal him for each afflicted enemy Champion.
    • Making Vladimir use Sanguine Pool at the start of a fight will maximize the Health cost of the ability to him.
    • Items that counter Health stacking, such as Liandry's Torment and Blade of the Ruined King, are very effective against Vladimir.