Skarner Jungle performs well against Lee Sin (55.3% win rate) based on 607 games. This matchup works well for Skarner players.
View detailed statistics below: items, runes, and counter builds for Skarner Jungle vs Lee Sin Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.7% in this matchup.
While Skarner remains a niche pick (0.9% pick rate, 46th place out of 54 Jungle champions), Lee Sin dominates the current meta jungle with 12.3% popularity. Mastering this matchup is crucial for Skarner players - you'll face Lee Sin in the majority of your games. Silver lining: While Skarner's 46.0% overall win rate (54th among Jungle) struggles in the current meta, this matchup against Lee Sin offers a bright spot for dedicated players. Amplify your advantage: The Conqueror + Triumph rune setup achieves 60.4% win rate (1.2% popularity), while the core build Heartsteel > Thornmail > Unending Despair with Plated Steelcaps (59.7% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Skarner takes the matchup (55.25%) despite falling behind in CS (5.30 vs 6.13/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Skarner wins through smart play rather than raw damage - despite lower DPS (581 vs 636/min), the 55.3% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Skarner leads in both matchup win rate (55.3%) and KDA (2.90 vs 2.80) - complete superiority across all metrics.
Skarner Jungle | Versus | Lee Sin Jungle |
---|---|---|
D | Tier | B |
55.3% | Matchup Winrate | 44.8% |
45.97% | Role Winrate | 48.36% |
#54 | Winrate Rank | #46 |
0.9% | Pickrate | 12.3% |
2.9 | Average KDA | 2.8 |
370 | Gold per Minute | 407 |
5.30 | CS/Min | 6.13 |
0.20 | Wards per Minute | 0.41 |
581 | Damage per Minute | 636 |
The Skarner versus Lee Sin matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Skarner deals mixed damage - the opponent has fewer options for defense. Lee Sin deals mainly physical damage (77.14%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Lee Sin, ranking 22nd (versus 50th for Skarner) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.8 versus 2.9) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Skarner player to maintain constant pressure on Lee Sin, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Whenever you gain a new shield, your next basic attack against a champion deal…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18