Skarner Jungle has trouble against Viego (48.0% win rate) based on 457 games. This is a tough matchup for Skarner players.
View detailed statistics below: items, runes, and counter builds for Skarner Jungle vs Viego Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.9% in this matchup.
While Skarner remains a niche pick (0.6% pick rate, 56th place out of 60 Jungle champions), Viego dominates the current meta jungle with 10.1% popularity. Mastering this matchup is crucial for Skarner players - you'll face Viego in the majority of your games. Challenging situation: Skarner's weak 44.9% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (80.5% win rate) plus optimal itemization Heartsteel, Thornmail, Unending Despair, and Plated Steelcaps boosts your chances from 48.0% to 58.9% - potentially game-changing.
Survive and scale: Skarner faces both matchup (47.98%) and farming disadvantages (5.09 vs 6.43/min). With a 1.34 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Viego leads in both matchup win rate (52.0%) and damage (683 vs 590/min). Skarner must seek alternative win conditions through macro play and team coordination. Strong individual performance: Skarner maintains better KDA (3.00, 7th place vs 33rd for Viego), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Skarner Jungle | Versus | Viego Jungle |
---|---|---|
D | Tier | A |
48.0% | Matchup Winrate | 52.0% |
44.88% | Role Winrate | 50.27% |
#58 | Winrate Rank | #31 |
0.6% | Pickrate | 10.1% |
3.0 | Average KDA | 2.6 |
385 | Gold per Minute | 460 |
5.09 | CS/Min | 6.43 |
0.18 | Wards per Minute | 0.18 |
590 | Damage per Minute | 683 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Skarner deals mixed damage - the opponent has fewer options for defense. Viego deals mainly physical damage (81.90%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Viego, ranking 19th (versus 57th for Skarner) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.6 versus 3.0) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Skarner player to avoid attempts to force trades and all-ins with the Viego player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Whenever you gain a new shield, your next basic attack against a champion deal…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health