Yone Mid performs well against Aurelion Sol (54.4% win rate) based on 529 games. This matchup works well for Yone players.
View detailed statistics below: items, runes, and counter builds for Yone Mid vs Aurelion Sol Mid in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.
Yone dominates the meta (13th most popular, 5.8% pick rate) and regularly clashes with Aurelion Sol (2.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Silver lining: While Yone's 47.9% overall win rate (54th among Mid) struggles in the current meta, this matchup against Aurelion Sol offers a bright spot for dedicated players. Amplify your advantage: The Lethal Tempo + Absorb Life rune setup achieves 57.2% win rate (98.4% popularity), while the core build Blade of The Ruined King > Infinity Edge > Immortal Shieldbow with Berserker's Greaves (61.5% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Yone takes the matchup (54.35%) despite falling behind in CS (6.47 vs 7.30/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Yone wins through smart play rather than raw damage - despite lower DPS (744 vs 804/min), the 54.4% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Yone wins the matchup (54.4%) despite a lower KDA (1.70 vs 2.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Yone Mid | Versus | Aurelion Sol Mid |
|---|---|---|
| C | Tier | B+ |
| 54.4% | Matchup Winrate | 45.7% |
| 47.85% | Role Winrate | 50.31% |
| #54 | Winrate Rank | #30 |
| 5.8% | Pickrate | 2.3% |
| 1.7 | Average KDA | 2.5 |
| 402 | Gold per Minute | 415 |
| 6.47 | CS/Min | 7.30 |
| 0.32 | Wards per Minute | 0.28 |
| 744 | Damage per Minute | 804 |
The Yone versus Aurelion Sol matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Yone deals physical damage. Focus on eliminating enemy carries. Meanwhile, Aurelion Sol deals primarily magic damage (93.87%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Aurelion Sol, ranking 10th (versus 34th for Yone) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.5 versus 1.7) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Yone player to maintain constant pressure on Aurelion Sol, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Killing a target heals you for @HealAmount@.

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Killing a target heals you for @HealAmount@.

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























