Top Matchup

Yorick vs Gnar

Patch: 15.23 (25.23)
League: Platinum+
Yorick

Yorick

Shepherd of Souls
Top
Yorick Top Overall Win Rate
50.22%

Matchup Win Rate

46.5%
Yorick vs Gnar Wins
53.5%
Gnar vs Yorick Wins
Gnar

Gnar

the Missing Link
Top
Gnar Top Overall Win Rate
49.17%

Yorick vs Gnar - Top Matchup Guide Patch 15.23 (25.23)

Yorick Top vs Gnar Top - Who is stronger?

Yorick Top has trouble against Gnar (46.5% win rate) based on 607 games. This is a tough matchup for Yorick players.

View detailed statistics below: items, runes, and counter builds for Yorick Top vs Gnar Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 79.9% in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Yorick (3.4%, 29th place out of 63 Top champions) regularly faces Gnar (3.2%, 27th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Yorick's higher tier rating, Gnar wins 53.5% of encounters. This suggests Gnar's kit specifically counters Yorick's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (58.9% win rate) plus optimal itemization Trinity Force, Serylda's Grudge, Spear of Shojin, and Plated Steelcaps boosts your chances from 46.5% to 79.9% - potentially game-changing.

Farm your way back: Yorick's superior farming (7.04 vs 6.32/min, 15th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.72 CS/min natural advantage. Outclassed across the board: Gnar leads in both matchup win rate (53.5%) and damage (888 vs 873/min). Yorick must seek alternative win conditions through macro play and team coordination. Complete dominance by Gnar: leads in both matchup win rate (53.5%) and KDA (1.90 vs 1.70, 25th vs 47th place). Yorick players need exceptional preparation to overcome this counter-pick.

Yorick vs Gnar - Top Stats Comparison

Yorick Top
Yorick Top
Versus
Gnar Top
Gnar Top
ATierB
46.5%Matchup Winrate53.5%
50.22%Role Winrate49.17%
#30Winrate Rank#46
3.4%Pickrate3.2%
1.7Average KDA1.9
434Gold per Minute415
7.04CS/Min6.32
0.28Wards per Minute0.29
873Damage per Minute888

How to Beat Gnar as Yorick (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Yorick deals physical damage. Focus on eliminating enemy carries. Gnar deals mainly physical damage (79.45%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Yorick is higher farming statistics (ranked 15th among role champions) (versus 43rd for Gnar), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (1.9 versus 1.7) suggests they participate more effectively in team fights.

Key aspects of the Yorick Top versus Gnar Top matchup

In this difficult confrontation, it is critically important for the Yorick player to avoid attempts to force trades and all-ins with the Gnar player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Yorick vs Gnar: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.3% Win Rate92.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
68.3% Win Rate3.0% Pick Rate

Yorick vs Gnar: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Bloodline
Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Demolish
Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.3% Win Rate46.4% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

58.9% Win Rate9.4% Pick Rate

Yorick vs Gnar: Top Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Shield
Doran's Shield (450 gold) 110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.8% Win Rate89.5% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.7% Win Rate69.8% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
66.1% Win Rate13.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

43.7% Win Rate10.9% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
62.4% Win Rate13.6% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
25.2% Win Rate20.8% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
66.5% Win Rate1.4% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
66.1% Win Rate13.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.7% Win Rate69.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

43.7% Win Rate10.9% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
79.9% Win Rate2.1% Pick Rate
Final Build
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
100.0% Win Rate5.3% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
66.4% Win Rate15.9% Pick Rate
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
74.5% Win Rate10.4% Pick Rate
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
0.0% Win Rate5.3% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
49.9% Win Rate5.3% Pick Rate
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
100.0% Win Rate5.3% Pick Rate
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
50.1% Win Rate5.3% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
98.9% Win Rate2.6% Pick Rate

Yorick vs Gnar: Top Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
Q
Q
Q
Q
Q
W
W
Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
W
W
W
W
W
E
E
Mourning Mist Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
E
E
E
E
E
R
R
Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
R
R
R
Max Order: Q > E > W
50.6% Win Rate68.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
Q
Q
Q
Q
Q
R
W
Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
W
W
W
W
W
R
E
Mourning Mist Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
E
E
E
E
E
R
R
Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
R
R
R
Max Order: E > Q > W
73.0% Win Rate1.1% Pick Rate

Yorick tips:

  • You do not need to cast Awakening to regain the ability to cast Last Rites.
  • The Maiden will attempt to assist you in a fight, so choose your targets well.
  • You can send the Maiden down a lane alone, be careful though, as she represents a large portion of your combat power.

Playing Against Gnar

  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
  • Gnar's animations and resource bar change as he gets closer to transforming.
  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.