Top Matchup

Yorick vs Ornn

Patch: 15.23 (25.23)
League: Platinum+
Yorick

Yorick

Shepherd of Souls
Top
Yorick Top Overall Win Rate
50.22%

Matchup Win Rate

46.1%
Yorick vs Ornn Wins
54.0%
Ornn vs Yorick Wins
Ornn

Ornn

The Fire below the Mountain
Top
Ornn Top Overall Win Rate
51.17%

Yorick vs Ornn - Top Matchup Guide Patch 15.23 (25.23)

Yorick Top vs Ornn Top - Who is stronger?

Ornn Top counters Yorick hard (46.1% win rate) based on 540 games. This matchup is really difficult for Yorick players.

View detailed statistics below: items, runes, and counter builds for Yorick Top vs Ornn Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 69.4% in this matchup.

Statistical Matchup Analysis

With 3.4% popularity, Yorick constantly encounters meta-dominant Ornn (3.6%, 21st place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Yorick performance in the current patch. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (71.9% win rate) plus optimal itemization Trinity Force, Spear of Shojin, Serylda's Grudge, and Mercury's Treads boosts your chances from 46.1% to 69.4% - potentially game-changing.

Farm your way back: Yorick's superior farming (7.04 vs 5.40/min, 15th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 1.64 CS/min natural advantage. Damage doesn't equal wins: Yorick outputs more damage (873 vs 662/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Ornn: leads in both matchup win rate (54.0%) and KDA (2.50 vs 1.70, 3rd vs 47th place). Yorick players need exceptional preparation to overcome this counter-pick.

Yorick vs Ornn - Top Stats Comparison

Yorick Top
Yorick Top
Versus
Ornn Top
Ornn Top
ATierA+
46.1%Matchup Winrate54.0%
50.22%Role Winrate51.17%
#30Winrate Rank#12
3.4%Pickrate3.6%
1.7Average KDA2.5
434Gold per Minute378
7.04CS/Min5.40
0.28Wards per Minute0.31
873Damage per Minute662

How to Beat Ornn as Yorick (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Yorick deals physical damage. Focus on eliminating enemy carries. Ornn has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Yorick is higher farming statistics (ranked 15th among role champions) (versus 61st for Ornn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.5 versus 1.7) suggests they participate more effectively in team fights.

Key aspects of the Yorick Top versus Ornn Top matchup

In this difficult confrontation, it is critically important for the Yorick player to avoid attempts to force trades and all-ins with the Ornn player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Yorick vs Ornn: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
54.1% Win Rate89.0% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
57.4% Win Rate2.0% Pick Rate

Yorick vs Ornn: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Bloodline
    Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Bloodline

    Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    55.8% Win Rate40.9% Pick Rate

    Best Win Rate Runes

    Primary Path
    Sorcery
    Arcane Comet
    Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    71.9% Win Rate1.9% Pick Rate

    Yorick vs Ornn: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    54.0% Win Rate63.0% Pick Rate
    Popular Boots
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    50.7% Win Rate40.9% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    55.4% Win Rate31.4% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    47.6% Win Rate16.1% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    69.4% Win Rate6.2% Pick Rate
    Final Build
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    57.5% Win Rate23.0% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Long Sword
    Long Sword (350 gold) 10 Attack Damage
    Refillable Potion
    Refillable Potion (150 gold) Active (2 charges)
    Restores 100 Health over 12 seconds.
    Refills upon visiting the shop.
    76.6% Win Rate5.5% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    98.4% Win Rate0.3% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    69.5% Win Rate3.5% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    55.4% Win Rate31.4% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    69.4% Win Rate6.2% Pick Rate
    Final Build
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    98.8% Win Rate6.6% Pick Rate
    Other Items
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    33.6% Win Rate10.0% Pick Rate
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    50.1% Win Rate6.7% Pick Rate
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    0.0% Win Rate6.7% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    50.3% Win Rate6.7% Pick Rate
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    0.0% Win Rate6.6% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    98.8% Win Rate6.6% Pick Rate
    Eclipse
    Eclipse (2900 gold) 60 Attack Damage
    15 Ability Haste

    Ever Rising Moon
    Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
    0.0% Win Rate6.5% Pick Rate

    Yorick vs Ornn: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
    W
    W
    W
    W
    W
    E
    E
    Mourning Mist Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
    E
    E
    E
    E
    E
    R
    R
    Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
    R
    R
    R
    Max Order: Q > E > W
    53.9% Win Rate69.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
    W
    W
    W
    W
    W
    R
    E
    Mourning Mist Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
    E
    E
    E
    E
    E
    R
    R
    Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
    R
    R
    R
    Max Order: Q > E > W
    100.0% Win Rate0.6% Pick Rate

    Yorick tips:

    • You do not need to cast Awakening to regain the ability to cast Last Rites.
    • The Maiden will attempt to assist you in a fight, so choose your targets well.
    • You can send the Maiden down a lane alone, be careful though, as she represents a large portion of your combat power.

    Playing Against Ornn

    • Try to stay away from walls. Ornn is much less strong if he cannot stun you.
    • Attack Ornn to keep him from creating items in lane.