Yorick Top wins most games against Jayce (57.4% win rate) based on 670 games. This matchup works very well for Yorick players.
View detailed statistics below: items, runes, and counter builds for Yorick Top vs Jayce Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.4% popularity, Yorick constantly encounters meta-dominant Jayce (3.9%, 15th place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Yorick performance in the current patch. Meta strength confirmed: Yorick's superior tier rating (A vs C) translates into a solid 57.4% matchup win rate. This performance explains why Yorick ranks 30th in win rate among Top champions. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 71.9% win rate (4.3% popularity), while the core build Trinity Force > Spear of Shojin > Serylda's Grudge with Plated Steelcaps (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Yorick not only wins the matchup but crushes CS (7.04/min vs 6.48 for Jayce). This 0.56 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Yorick wins through smart play rather than raw damage - despite lower DPS (873 vs 953/min), the 57.4% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Yorick wins the matchup (57.4%) despite a lower KDA (1.70 vs 1.80). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Yorick Top | Versus | Jayce Top |
|---|---|---|
| A | Tier | C |
| 57.4% | Matchup Winrate | 42.6% |
| 50.22% | Role Winrate | 47.95% |
| #30 | Winrate Rank | #56 |
| 3.4% | Pickrate | 3.9% |
| 1.7 | Average KDA | 1.8 |
| 434 | Gold per Minute | 440 |
| 7.04 | CS/Min | 6.48 |
| 0.28 | Wards per Minute | 0.34 |
| 873 | Damage per Minute | 953 |
The Yorick versus Jayce matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Yorick deals physical damage. Focus on eliminating enemy carries. Jayce deals mainly physical damage (77.40%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Yorick is higher farming statistics (ranked 15th among role champions) (versus 34th for Jayce), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (1.8 versus 1.7) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Yorick player to maintain constant pressure on Jayce, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


Charge up a powerful attack against a tower over 3s, while within 600 range of …

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Charge up a powerful attack against a tower over 3s, while within 600 range of …

After taking damage from an enemy champion, heal for 4% of your missing health …

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























