Top Matchup

Yorick vs Jax

Patch: 15.12.1 (25.12.1)
League: Platinum+
Yorick

Yorick

Shepherd of Souls
Top
Yorick Top Overall Win Rate
51.13%

Matchup Win Rate

47.9%
Yorick vs Jax Wins
52.1%
Jax vs Yorick Wins
Jax

Jax

Grandmaster at Arms
Top
Jax Top Overall Win Rate
49.43%

Yorick vs Jax: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
53.8% Win Rate 4.3% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Teleport
Teleport After a brief channel, become untargetable and travel toan allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
65.4% Win Rate 0.6% Pick Rate

Yorick vs Jax: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Bloodline
    Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Bloodline

    Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.6% Win Rate 36.4% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Bloodline
    Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Bloodline

    Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.6% Win Rate 36.4% Pick Rate

    Yorick vs Jax: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    64.8% Win Rate 17.6% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    52.7% Win Rate 68.0% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    60.7% Win Rate 12.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    64.1% Win Rate 10.8% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damage On-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damage On-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    62.6% Win Rate 11.2% Pick Rate
    Final Build
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    37.5% Win Rate 19.0% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    64.8% Win Rate 17.6% Pick Rate
    Highest Winrate Boots
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    100.0% Win Rate 0.4% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    64.1% Win Rate 10.8% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    60.7% Win Rate 12.2% Pick Rate
    Core Build
    Hearthbound Axe
    Hearthbound Axe (1200 gold) 20 Attack Damage
    20% Attack Speed

    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damage On-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    100.0% Win Rate 1.6% Pick Rate
    Final Build
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    98.5% Win Rate 4.8% Pick Rate
    Other Items
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    42.1% Win Rate 16.8% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    50.3% Win Rate 9.5% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    49.6% Win Rate 9.5% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    49.0% Win Rate 9.5% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    50.5% Win Rate 4.8% Pick Rate
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    98.5% Win Rate 4.8% Pick Rate
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    100.0% Win Rate 4.7% Pick Rate

    Yorick vs Jax: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
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    13
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    18
    Q
    Q
    Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target dies a grave will be dug.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
    W
    W
    W
    W
    W
    E
    E
    Mourning Mist Yorick throws a globule of Black Mist that damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
    E
    E
    E
    E
    E
    R
    R
    Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
    R
    R
    R
    Max Order: Q > E > W
    49.1% Win Rate 65.7% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Last Rites Yorick deals bonus damage on his next attack and heals himself. If the target dies a grave will be dug.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Dark Procession Yorick summons a destructible wall at target location that will block enemy movement.
    W
    W
    W
    W
    W
    R
    E
    Mourning Mist Yorick throws a globule of Black Mist that damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
    E
    E
    E
    E
    E
    R
    R
    Eulogy of the Isles Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
    R
    R
    R
    Max Order: Q > E > W
    66.5% Win Rate 0.9% Pick Rate