Brand Splash Art
Brand

Brand Mid

the Burning Vengeance
Champion Win Rate: 48.6%
Pick Rate: 4.4%
Ban Rate: 2.8%
Analyzed: 4872 ranked matches
League: Platinum+
Path: 15.8.1
Support Jungle Mid ARAM

Brand Roles

Brand
  • Support

    (Support - 51.4%) 2502 games
  • Jungle

    (Jungle - 19.4%) 947 games
  • Mid

    (Mid - 16.3%) 793 games

ARAM Stats

  • ARAM

    Analyzed 14131 ARAM games

Brand Mid Stats

49.2%
Win Rate (Role)
16.3%
Mid (Role Rate)
2.8%
Ban Rate
0.0000
Penta/Game
5.3
Kills/Game
6.4
Deaths/Game
7.6
Assists/Game
0.39
Wards/Min
5.58
CS/Min
369
Gold/Min

Damage Type

Physical: 3.5%
Magic: 93.2%
True: 3.23%

Overall Champion Matrix

Brand Mid Summoners

Most Popular

Flash
Flash
Teleport
Teleport
48.2% Win Rate 65.8% Pick Rate

Highest Win Rate

Exhaust
Exhaust
Flash
Flash
59.0% Win Rate 1.1% Pick Rate

Brand Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Ring
Doran's Ring (400 gold)
Health Potion
Health Potion (50 gold)
48.9% Win Rate 92.7% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
51.1% Win Rate 76.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.9% Win Rate 7.9% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.2% Win Rate 3.3% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Blackfire Torch
Blackfire Torch (2800 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
54.6% Win Rate 11.4% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
69.8% Win Rate 20.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Shield
Doran's Shield (450 gold)
Health Potion
Health Potion (50 gold)
99.7% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
59.5% Win Rate 0.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
54.9% Win Rate 2.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.2% Win Rate 3.3% Pick Rate
Core Build
Fated Ashes
Fated Ashes (900 gold)
Blackfire Torch
Blackfire Torch (2800 gold)
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
63.8% Win Rate 3.1% Pick Rate
Final Build
Bloodletter's Curse
Bloodletter's Curse (2900 gold)
75.2% Win Rate 3.0% Pick Rate
Other Items
Morellonomicon
Morellonomicon (2950 gold)
45.5% Win Rate 19.7% Pick Rate
Shadowflame
Shadowflame (3200 gold)
66.1% Win Rate 18.3% Pick Rate
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
62.4% Win Rate 16.0% Pick Rate
Void Staff
Void Staff (3000 gold)
46.6% Win Rate 11.6% Pick Rate
Malignance
Malignance (2700 gold)
43.6% Win Rate 6.8% Pick Rate
Cryptbloom
Cryptbloom (2850 gold)
56.0% Win Rate 5.3% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
40.2% Win Rate 3.8% Pick Rate

Brand Mid Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.1% Win Rate 47.3% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.1% Win Rate 2.4% Pick Rate

Brand best with

Brand Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
49.8% Win Rate 49.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
61.0% Win Rate 1.1% Pick Rate

Countered by Brand

Brand Counterpicks

Brand lore:

Once a tribesman of the icy Freljord named Kegan Rodhe, the creature known as Brand is a lesson in the temptation of greater power. Seeking one of the legendary World Runes, Kegan betrayed his companions and seized it for himself—and, in an instant, the man was no more. His soul burned away, his body a vessel of living flame, Brand now roams Valoran in search of other Runes, swearing revenge for wrongs he could never possibly have suffered in a dozen mortal lifetimes.

Brand tips:

  • You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
  • You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
  • Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.

Playing Against Brand

  • Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
  • Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
  • Brand's passive allows him to excel against teams that cluster together. Be sure to split up against him.

Brand abilities description:

Blaze
P
Blaze (passive)
Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.
Sear
Q
Sear (Q)
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for @StunDuration@ seconds.
Pillar of Flame
W
Pillar of Flame (W)
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
Conflagration
E
Conflagration (E)
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
Pyroclasm
R
Pyroclasm (R)
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.