A Tier
Cassiopeia performs well in Mid with a 51.3% win rate (#20 among Mid champions), compared to 51.7% win rate across all roles. Solid pick if you know the champion's kit. Cassiopeia remains niche with 2.7% overall pick rate and 1.9% usage in Mid in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 21269 ranked games. Popular pick - 69.9% of this champion's games are in this role. Most popular build starts with , then Rod of Ages, Archangel's Staff, and Rylai's Crystal Scepter. Cassiopeia has strong farm - 7.48 CS/min (#7 among Mid champions) and earns 406 gold per minute. Averages 2.1 KDA (#49 among Mid champions). Has a 1.7% ban rate (114th place). Cassiopeia deals mostly magic damage, ideal for teams lacking AP threats. Standard rune setup uses Conqueror, Presence of Mind, Legend: Haste, Last Stand, from Precision and Manaflow Band, Transcendence, from Sorcery. In-game, the recommended max order is E > Q > W. Cassiopeia Mid is strong against Azir, Lissandra, Irelia, and weak against Ahri, Ekko, and Syndra.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18