Cassiopeia Mid wins most games against Sylas (57.2% win rate) based on 522 games. This matchup works very well for Cassiopeia players.
View detailed statistics below: items, runes, and counter builds for Cassiopeia Mid vs Sylas Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.1% in this matchup.
While Cassiopeia remains a niche pick (1.2% pick rate, 41st place out of 58 Mid champions), Sylas dominates the current meta mid lane with 8.9% popularity. Mastering this matchup is crucial for Cassiopeia players - you'll face Sylas in the majority of your games. Even tiers, uneven results: Both champions sit at B-tier, but Cassiopeia claims a meaningful 57.2% vs 42.8% advantage. Cassiopeia's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Phase Rush + Manaflow Band rune setup achieves 58.0% win rate (7.4% popularity), while the core build Rod of Ages > Archangel's Staff > Rylai's Crystal Scepter with (63.1% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Cassiopeia not only wins the matchup but crushes CS (7.41/min vs 6.18 for Sylas). This 1.23 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Cassiopeia dominates both win rate (57.2%) and damage output (837 vs 794/min, 2nd among Mid). The 43 damage/min difference creates massive snowball potential. Intriguing anomaly: Cassiopeia wins the matchup (57.2%) despite a lower KDA (2.00 vs 2.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Cassiopeia Mid | Versus | Sylas Mid |
---|---|---|
B | Tier | B |
57.2% | Matchup Winrate | 42.8% |
50.60% | Role Winrate | 49.37% |
#31 | Winrate Rank | #45 |
1.2% | Pickrate | 8.9% |
2.0 | Average KDA | 2.1 |
393 | Gold per Minute | 408 |
7.41 | CS/Min | 6.18 |
0.35 | Wards per Minute | 0.32 |
837 | Damage per Minute | 794 |
The Cassiopeia versus Sylas matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Cassiopeia deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Sylas deals primarily magic damage (91.18%), additional magic resistance may be required.
An important advantage of Cassiopeia is higher farming statistics (ranked 10th among role champions) (versus 48th for Sylas), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.1 versus 2.0) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Cassiopeia player to maintain constant pressure on Sylas, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18