Zyra Splash Art
Zyra

Zyra Jungle

Rise of the Thorns
Win Rate: All Roles 51.2% | as Jungle 51.7%
Pick Rate: All Roles 4.2% | as Jungle 0.6%
Ban Rate: 3.5%
Analyzed: 26263 ranked matches
League: Platinum+
Patch: 15.24 (25.24)
Support Jungle ARAM

Zyra Jungle Guide

A+ Tier

Zyra performs well in Jungle with a 51.7% win rate (#6 among Jungle champions), compared to 51.2% win rate across all roles. Solid pick if you know the champion's kit. Zyra remains niche with 4.2% overall pick rate and minimal 0.6% presence in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 26263 ranked games. Rare pick - only 14.3% of Zyra's games are in this role. Most popular build starts with Sorcerer's Shoes, then Liandry's Torment, Rylai's Crystal Scepter, and Morellonomicon. Zyra has strong farm - 7.50 CS/min (#2 among Jungle champions) and earns 415 gold per minute. Averages 2.9 KDA (#14 among Jungle champions). Has a 3.5% ban rate (67th place). Zyra deals mostly magic damage, ideal for teams lacking AP threats. Recommended runes: Electrocute, Cheap Shot, Grisly Mementos, Ultimate Hunter, (Domination) + Legend: Haste, Cut Down, (Precision). When playing, most players max abilities in Q > E > W order.

Zyra Roles

Zyra
  • Support

    (Support - 78.7%) 20669 games
  • Jungle

    (Jungle - 14.3%) 3763 games

ARAM Stats

  • ARAM

    Analyzed 15620 ARAM games

Zyra Jungle Stats

51.7%
Win Rate (Role)
14.3%
Jungle (Role Rate)
3.5%
Ban Rate
0.0000
Penta/Game
5.5
Kills/Game
5.4
Deaths/Game
9.9
Assists/Game
0.23
Wards/Min
7.50
CS/Min
415
Gold/Min

Damage Type

Physical: 4.7%
Magic: 84.7%
True: 10.70%

Overall Champion Matrix

Zyra Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
51.6% Win Rate 82.3% Pick Rate3097 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
53.1% Win Rate 0.9% Pick Rate32 games

Zyra Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.9% Win Rate 71.7% Pick Rate2698 games
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.6% Win Rate 74.9% Pick Rate2817 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.1% Win Rate 10.6% Pick Rate400 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.7% Win Rate 1.5% Pick Rate58 games
Core Build
Fated Ashes
Fated Ashes (900 gold) 30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters.
->
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
54.4% Win Rate 7.4% Pick Rate280 games
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
52.0% Win Rate 21.4% Pick Rate807 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
53.3% Win Rate 3.8% Pick Rate144 games
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.8% Win Rate 1.4% Pick Rate54 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.6% Win Rate 74.9% Pick Rate2817 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.1% Win Rate 10.6% Pick Rate400 games
Core Build
Fated Ashes
Fated Ashes (900 gold) 30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
59.8% Win Rate 2.5% Pick Rate95 games
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
59.4% Win Rate 4.0% Pick Rate149 games
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
59.0% Win Rate 11.8% Pick Rate442 games
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
54.1% Win Rate 9.8% Pick Rate368 games
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

53.0% Win Rate 9.2% Pick Rate348 games
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
54.3% Win Rate 4.5% Pick Rate170 games
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
42.5% Win Rate 4.2% Pick Rate159 games
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
59.4% Win Rate 4.0% Pick Rate149 games
Bloodletter's Curse
Bloodletter's Curse (2900 gold) 60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 5% for 6 seconds, up to 30%.
40.6% Win Rate 3.4% Pick Rate128 games

Zyra Jungle Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.3% Win Rate 70.3% Pick Rate2644 games

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Nimbus Cloak
Nimbus Cloak

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Secondary Path
Precision
Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.9% Win Rate 4.0% Pick Rate151 games

Zyra best with

Zyra Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
49.4% Win Rate 66.5% Pick Rate2501 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
56.8% Win Rate 1.5% Pick Rate55 games

Countered by Zyra

Zyra Counterpicks

Zyra Jungle Lane Matchups

Zyra lore:

Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.

Zyra tips:

  • Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
  • Seeds grant vision to your team.
  • Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.

Playing Against Zyra

  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.

Zyra abilities description:

Garden of Thorns
P
Garden of Thorns (passive)
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines
Q
Deadly Spines (Q)
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Rampant Growth
W
Rampant Growth (W)
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Grasping Roots
E
Grasping Roots (E)
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Stranglethorns
R
Stranglethorns (R)
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

Zyra Skins and Splash Arts