Top Matchup

Aatrox vs Poppy

Patch: 15.15 (25.15)
League: Platinum+
Aatrox

Aatrox

the Darkin Blade
Top
Aatrox Top Overall Win Rate
49.37%

Matchup Win Rate

51.8%
Aatrox vs Poppy Wins
48.2%
Poppy vs Aatrox Wins
Poppy

Poppy

Keeper of the Hammer
Top
Poppy Top Overall Win Rate
51.21%

Aatrox vs Poppy - Top Matchup Guide Patch 15.15 (25.15)

Aatrox Top vs Poppy Top - Who is stronger?

Aatrox Top has an advantage against Poppy (51.8% win rate) based on 547 games. The matchup leans toward Aatrox.

View detailed statistics below: items, runes, and counter builds for Aatrox Top vs Poppy Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.9% in this matchup.

Statistical Matchup Analysis

Meta staple Aatrox (9.1% pick rate, 1st most popular out of 62 Top champions) rarely faces off-meta Poppy (1.4% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Optimize for consistency: Grasp of the Undying paired with Demolish (83.8% win rate, 1.6% popularity) provides the stats you need, while the item sequence Hubris > Sundered Sky > Voltaic Cyclosword with Plated Steelcaps delivers 62.9% win rate against Poppy.

Lane dominance: Aatrox not only wins the matchup but crushes CS (6.51/min vs 5.26 for Poppy). This 1.25 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Aatrox dominates both win rate (51.8%) and damage output (866 vs 694/min, 2nd among Top). The 172 damage/min difference creates massive snowball potential. Intriguing anomaly: Aatrox wins the matchup (51.8%) despite a lower KDA (1.90 vs 2.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Aatrox vs Poppy - Top Stats Comparison

Aatrox Top
Aatrox Top
Versus
Poppy Top
Poppy Top
B+TierA
51.8%Matchup Winrate48.2%
49.37%Role Winrate51.21%
#46Winrate Rank#15
9.1%Pickrate1.4%
1.9Average KDA2.1
419Gold per Minute391
6.51CS/Min5.26
0.29Wards per Minute0.27
866Damage per Minute694

How to Beat Poppy as Aatrox (Top)

While statistically Aatrox is slightly stronger than Poppy in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Aatrox deals physical damage. Focus on eliminating enemy carries. Poppy deals mainly physical damage (78.03%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Aatrox is higher farming statistics (ranked 32nd among role champions) (versus 59th for Poppy), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.1 versus 1.9) suggests they participate more effectively in team fights.

Key aspects of the Aatrox Top versus Poppy Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Aatrox player to maintain constant pressure on Poppy, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Aatrox vs Poppy: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.5% Win Rate91.5% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.5% Win Rate91.5% Pick Rate

Aatrox vs Poppy: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.6% Win Rate81.9% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Domination
    Sudden Impact
    Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

    Cooldown: 10s

    Sudden Impact

    Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

    Treasure Hunter
    Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Treasure Hunter

    Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    83.8% Win Rate1.6% Pick Rate

    Aatrox vs Poppy: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    49.3% Win Rate65.0% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.8% Win Rate57.7% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    51.6% Win Rate30.4% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    53.7% Win Rate1.2% Pick Rate
    Core Build
    Pickaxe
    Pickaxe (875 gold) 25 Attack Damage
    ->
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    Voltaic Cyclosword
    Voltaic Cyclosword (3000 gold) 55 Attack Damage
    18 Lethality
    10 Ability Haste

    Galvanize
    Dashes and Stealth stack Energized 75% faster.
    Firmament
    Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    57.5% Win Rate5.4% Pick Rate
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    58.3% Win Rate16.0% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Cull
    Cull (450 gold) 7 Attack Damage
    Reap
    Restore 3 HealthOn-Hit.
    Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    61.0% Win Rate0.1% Pick Rate
    Highest Winrate Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    53.7% Win Rate1.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    53.5% Win Rate1.2% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    51.6% Win Rate30.4% Pick Rate
    Core Build
    Serrated Dirk
    Serrated Dirk (1000 gold) 20 Attack Damage
    10 Lethality

    ->
    Hubris
    Hubris (3000 gold) 60 Attack Damage
    18 Lethality
    10 Ability Haste

    Eminence
    When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    Voltaic Cyclosword
    Voltaic Cyclosword (3000 gold) 55 Attack Damage
    18 Lethality
    10 Ability Haste

    Galvanize
    Dashes and Stealth stack Energized 75% faster.
    Firmament
    Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
    62.9% Win Rate1.7% Pick Rate
    Final Build
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    59.3% Win Rate4.3% Pick Rate
    Other Items
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    59.2% Win Rate13.2% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    45.5% Win Rate6.5% Pick Rate
    Maw of Malmortius
    Maw of Malmortius (3100 gold) 60 Attack Damage
    15 Ability Haste
    40 Magic Resist

    Lifeline
    Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
    54.3% Win Rate6.0% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    54.3% Win Rate5.4% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    49.2% Win Rate5.1% Pick Rate
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    59.3% Win Rate4.3% Pick Rate

    Aatrox vs Poppy: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
    W
    W
    W
    W
    W
    E
    E
    Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
    E
    E
    E
    E
    E
    R
    R
    World Ender Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.
    R
    R
    R
    Max Order: Q > E > W
    49.7% Win Rate79.8% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
    W
    W
    W
    W
    W
    R
    E
    Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
    E
    E
    E
    E
    E
    R
    R
    World Ender Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.
    R
    R
    R
    Max Order: Q > E > W
    99.3% Win Rate0.6% Pick Rate

    Aatrox tips:

    • Use Umbral Dash while casting The Darkin Blade to increase your chances of hitting the enemy.
    • Crowd Control abilities like Infernal Chains or your allies' immobilizing effects will help you set up The Darkin Blade.
    • Cast World Ender when you are sure you can force a fight.

    Playing Against Poppy

    • Poppy can stop nearby enemies from dashing with Steadfast Presence.
    • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
    • You can step on Poppy's shield to deny it from her.