Top Matchup

Aatrox vs Olaf

Patch: 15.18 (25.18)
League: Platinum+
Aatrox

Aatrox

the Darkin Blade
Top
Aatrox Top Overall Win Rate
49.23%

Matchup Win Rate

51.9%
Aatrox vs Olaf Wins
48.1%
Olaf vs Aatrox Wins
Olaf

Olaf

the Berserker
Top
Olaf Top Overall Win Rate
51.30%

Aatrox vs Olaf - Top Matchup Guide Patch 15.18 (25.18)

Aatrox Top vs Olaf Top - Who is stronger?

Aatrox Top has an advantage against Olaf (51.9% win rate) based on 635 games. The matchup leans toward Aatrox.

View detailed statistics below: items, runes, and counter builds for Aatrox Top vs Olaf Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.

Statistical Matchup Analysis

Meta staple Aatrox (8.3% pick rate, 2nd most popular out of 63 Top champions) rarely faces off-meta Olaf (1.8% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Optimize for consistency: Grasp of the Undying paired with Demolish (82.0% win rate, 1.7% popularity) provides the stats you need, while the item sequence Spear of Shojin > Voltaic Cyclosword > Serylda's Grudge with Plated Steelcaps delivers 61.5% win rate against Olaf.

Lane dominance: Aatrox not only wins the matchup but crushes CS (6.07/min vs 6.05 for Olaf). This 0.02 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Aatrox wins through smart play rather than raw damage - despite lower DPS (799 vs 866/min), the 51.9% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Aatrox leads in both matchup win rate (51.9%) and KDA (1.90 vs 1.70) - complete superiority across all metrics.

Aatrox vs Olaf - Top Stats Comparison

Aatrox Top
Aatrox Top
Versus
Olaf Top
Olaf Top
BTierA
51.9%Matchup Winrate48.1%
49.23%Role Winrate51.30%
#49Winrate Rank#17
8.3%Pickrate1.8%
1.9Average KDA1.7
405Gold per Minute434
6.07CS/Min6.05
0.27Wards per Minute0.28
799Damage per Minute866

How to Beat Olaf as Aatrox (Top)

While statistically Aatrox is slightly stronger than Olaf in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Aatrox deals physical damage. Focus on eliminating enemy carries. Olaf deals mainly physical damage (70.71%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Aatrox is higher farming statistics (ranked 42nd among role champions) (versus 44th for Olaf), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.7 versus 1.9) suggests they are less effective in team fights.

Key aspects of the Aatrox Top versus Olaf Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Aatrox player to maintain constant pressure on Olaf, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Aatrox vs Olaf: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
52.0% Win Rate18.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
52.0% Win Rate18.4% Pick Rate

Aatrox vs Olaf: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.8% Win Rate78.1% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    82.0% Win Rate1.7% Pick Rate

    Aatrox vs Olaf: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    49.8% Win Rate31.6% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.6% Win Rate58.9% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    50.8% Win Rate29.8% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    54.4% Win Rate1.2% Pick Rate
    Core Build
    Caulfield's Warhammer
    Caulfield's Warhammer (1050 gold) 20 Attack Damage
    10 Ability Haste

    ->
    Eclipse
    Eclipse (2900 gold) 60 Attack Damage
    15 Ability Haste

    Ever Rising Moon
    Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    57.4% Win Rate5.2% Pick Rate
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    61.3% Win Rate19.5% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Gustwalker Hatchling
    Gustwalker Hatchling (450 gold) Jungle Companions
    Summon a Gustwalker that assists you against monsters.
    Gustwalker's Gait
    The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    56.0% Win Rate0.2% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    54.4% Win Rate1.2% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    53.7% Win Rate1.1% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    50.8% Win Rate29.8% Pick Rate
    Core Build
    Pickaxe
    Pickaxe (875 gold) 25 Attack Damage
    ->
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    Voltaic Cyclosword
    Voltaic Cyclosword (3000 gold) 55 Attack Damage
    18 Lethality
    10 Ability Haste

    Galvanize
    Dashes and Stealth stack Energized 75% faster.
    Firmament
    Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    61.5% Win Rate5.3% Pick Rate
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    61.3% Win Rate19.5% Pick Rate
    Other Items
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    56.5% Win Rate16.7% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    60.2% Win Rate13.6% Pick Rate
    Maw of Malmortius
    Maw of Malmortius (3100 gold) 60 Attack Damage
    15 Ability Haste
    40 Magic Resist

    Lifeline
    Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
    58.8% Win Rate7.6% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    52.8% Win Rate7.6% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    58.0% Win Rate6.7% Pick Rate
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    56.5% Win Rate6.0% Pick Rate

    Aatrox vs Olaf: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
    W
    W
    W
    W
    W
    E
    E
    Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
    E
    E
    E
    E
    E
    R
    R
    World Ender Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.
    R
    R
    R
    Max Order: Q > E > W
    51.2% Win Rate79.7% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
    W
    W
    W
    W
    W
    R
    E
    Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
    E
    E
    E
    E
    E
    R
    R
    World Ender Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.
    R
    R
    R
    Max Order: Q > E > W
    94.0% Win Rate0.4% Pick Rate

    Aatrox tips:

    • Use Umbral Dash while casting The Darkin Blade to increase your chances of hitting the enemy.
    • Crowd Control abilities like Infernal Chains or your allies' immobilizing effects will help you set up The Darkin Blade.
    • Cast World Ender when you are sure you can force a fight.

    Playing Against Olaf

    • Olaf becomes more dangerous the lower life he is. Save your disables to finish him off.
    • Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase.
    • Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If you can't escape from Olaf during Ragnarok, try focusing your damage on him with your teammates.