Warwick Top counters Aatrox hard (46.3% win rate) based on 959 games. This matchup is really difficult for Aatrox players.
View detailed statistics below: items, runes, and counter builds for Aatrox Top vs Warwick Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Aatrox dominates the meta (2nd most popular, 8.3% pick rate) and regularly clashes with Warwick (2.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (71.8% win rate) plus optimal itemization Sundered Sky, Spear of Shojin, Death's Dance, and Plated Steelcaps boosts your chances from 46.3% to 70%+ - potentially game-changing.
Farm your way back: Aatrox's superior farming (6.07 vs 5.44/min, 42nd among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.63 CS/min natural advantage. Damage doesn't equal wins: Aatrox outputs more damage (799 vs 740/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Aatrox maintains better KDA (1.90, 31st place vs 38th for Warwick), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Aatrox Top | Versus | Warwick Top |
---|---|---|
B | Tier | A+ |
46.3% | Matchup Winrate | 53.7% |
49.23% | Role Winrate | 52.33% |
#49 | Winrate Rank | #8 |
8.3% | Pickrate | 2.2% |
1.9 | Average KDA | 1.8 |
405 | Gold per Minute | 433 |
6.07 | CS/Min | 5.44 |
0.27 | Wards per Minute | 0.26 |
799 | Damage per Minute | 740 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Aatrox deals physical damage. Focus on eliminating enemy carries. Warwick has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Aatrox is higher farming statistics (ranked 42nd among role champions) (versus 58th for Warwick), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.8 versus 1.9) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Aatrox player to avoid attempts to force trades and all-ins with the Warwick player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18