Aurora Mid has trouble against Talon (46.6% win rate) based on 470 games. This is a tough matchup for Aurora players.
View detailed statistics below: items, runes, and counter builds for Aurora Mid vs Talon Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.9% in this matchup.
Aurora dominates the meta (15th most popular, 4.7% pick rate) and regularly clashes with Talon (1.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (75.4% win rate) plus optimal itemization Malignance, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 46.6% to 60.9% - potentially game-changing.
Farm your way back: Aurora's superior farming (5.93 vs 5.80/min, 47th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.13 CS/min natural advantage. Damage doesn't equal wins: Aurora outputs more damage (914 vs 733/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Aurora maintains better KDA (2.50, 15th place vs 27th for Talon), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Aurora Mid | Versus | Talon Mid |
---|---|---|
B+ | Tier | A |
46.6% | Matchup Winrate | 53.4% |
49.92% | Role Winrate | 51.44% |
#37 | Winrate Rank | #16 |
4.7% | Pickrate | 1.4% |
2.5 | Average KDA | 2.3 |
392 | Gold per Minute | 442 |
5.93 | CS/Min | 5.80 |
0.32 | Wards per Minute | 0.24 |
914 | Damage per Minute | 733 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Aurora deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Talon deals mainly physical damage (88.65%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Aurora is higher farming statistics (ranked 47th among role champions) (versus 51st for Talon), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.3 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Aurora player to avoid attempts to force trades and all-ins with the Talon player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health
Increases health from 10 to 180 HP across levels 1-18