Support Matchup

Blitzcrank vs Zyra

Patch: 15.18 (25.18)
League: Platinum+
Blitzcrank

Blitzcrank

the Great Steam Golem
Support
Blitzcrank Support Overall Win Rate
48.93%

Matchup Win Rate

49.4%
Blitzcrank vs Zyra Wins
50.6%
Zyra vs Blitzcrank Wins
Zyra

Zyra

Rise of the Thorns
Support
Zyra Support Overall Win Rate
51.43%

Blitzcrank vs Zyra - Support Matchup Guide Patch 15.18 (25.18)

Blitzcrank Support vs Zyra Support - Who is stronger?

Blitzcrank Support struggles against Zyra (49.4% win rate) based on 567 games. This matchup can be tricky for Blitzcrank players.

View detailed statistics below: items, runes, and counter builds for Blitzcrank Support vs Zyra Support in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Blitzcrank dominates the meta (10th most popular, 6.0% pick rate) and regularly clashes with Zyra (3.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Every edge matters: In this tough matchup, the proven Aftershock + Demolish combination (67.1% win rate) plus optimal itemization Trailblazer, Zeke's Convergence, Locket of the Iron Solari, and Boots of Swiftness boosts your chances from 49.4% to 70%+ - potentially game-changing.

Vision deficit: Struggling in both the matchup and vision control (0.83 vs 1.00 wards/min) demands defensive warding and heavy jungle coordination. Outclassed across the board: Zyra leads in both matchup win rate (50.6%) and damage (715 vs 349/min). Blitzcrank must seek alternative win conditions through macro play and team coordination. Strong individual performance: Blitzcrank maintains better KDA (2.50, 24th place vs 41st for Zyra), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Blitzcrank vs Zyra - Support Stats Comparison

Blitzcrank Support
Blitzcrank Support
Versus
Zyra Support
Zyra Support
BTierA+
49.4%Matchup Winrate50.6%
48.93%Role Winrate51.43%
#41Winrate Rank#11
6.0%Pickrate3.4%
2.5Average KDA2.2
280Gold per Minute315
0.83Wards per Minute1.00
349Damage per Minute715

How to Beat Zyra as Blitzcrank (Support)

Despite the slight difference in effectiveness, in the Blitzcrank versus Zyra matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Blitzcrank deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Zyra deals primarily magic damage (87.81%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Zyra, ranking 4th (versus 35th for Blitzcrank) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.2 versus 2.5) suggests they are less effective in team fights.

Key aspects of the Blitzcrank Support versus Zyra Support matchup

In this difficult confrontation, it is critically important for the Blitzcrank player to avoid attempts to force trades and all-ins with the Zyra player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Blitzcrank vs Zyra: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
50.7% Win Rate86.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
54.4% Win Rate2.5% Pick Rate

Blitzcrank vs Zyra: Support Runes

Most Frequent Runes

Primary Path
Inspiration
Glacial Augment
Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ the immobilizing effect's duration) seconds that slow enemies for 20% (+90% per 100% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s

Glacial Augment

Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you…

Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.9% Win Rate45.3% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Demolish
Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Sorcery
Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

67.1% Win Rate1.4% Pick Rate

Blitzcrank vs Zyra: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.6% Win Rate80.2% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.1% Win Rate52.3% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
49.7% Win Rate24.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

59.2% Win Rate10.1% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
60.5% Win Rate12.6% Pick Rate
Final Build
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
0.0% Win Rate24.8% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Control Ward
Control Ward (75 gold) Consume
Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
World Atlas
World Atlas (400 gold)
75.3% Win Rate1.3% Pick Rate
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

65.4% Win Rate2.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

59.2% Win Rate10.1% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
53.7% Win Rate2.9% Pick Rate
Core Build
Winged Moonplate
Winged Moonplate (800 gold) 200 Health
4% Move Speed

->
Trailblazer
Trailblazer (2400 gold) 250 Health
40 Armor
4% Move Speed

Lead the Way
While moving, build up to 20 bonus Move Speed.
At max speed:
  • Create a trail that grants allied champions Move Speed equal to 15% of yours.
  • If you are Melee, your next Attack Slows the target by 50% for 1 second.
  • Zeke's Convergence
    Zeke's Convergence (2200 gold) 300 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Frostfire Tempest
    Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
    Locket of the Iron Solari
    Locket of the Iron Solari (2200 gold) 200 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Devotion
    Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
    100.0% Win Rate1.4% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    98.2% Win Rate24.7% Pick Rate
    Other Items
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    98.2% Win Rate24.7% Pick Rate

    Blitzcrank vs Zyra: Support Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Rocket Grab Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Overdrive Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends.
    W
    W
    W
    W
    W
    E
    E
    Power Fist Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air.
    E
    E
    E
    E
    E
    R
    R
    Static Field Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
    R
    R
    R
    Max Order: Q > E > W
    49.5% Win Rate67.5% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Rocket Grab Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Overdrive Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends.
    W
    W
    W
    W
    W
    R
    E
    Power Fist Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air.
    E
    E
    E
    E
    E
    R
    R
    Static Field Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
    R
    R
    R
    Max Order: Q > E > W
    88.5% Win Rate0.7% Pick Rate

    Blitzcrank tips:

    • The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent.
    • Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them.

    Playing Against Zyra

    • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
    • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
    • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
    • Moving the fight to a different area will deprive Zyra of accumulated seeds.
    • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.