Support Matchup

Blitzcrank vs Seraphine

Patch: 15.24 (25.24)
League: Platinum+
Blitzcrank

Blitzcrank

the Great Steam Golem
Support
Blitzcrank Support Overall Win Rate
49.86%

Matchup Win Rate

52.1%
Blitzcrank vs Seraphine Wins
47.9%
Seraphine vs Blitzcrank Wins
Seraphine

Seraphine

the Starry-Eyed Songstress
Support
Seraphine Support Overall Win Rate
50.45%

Blitzcrank vs Seraphine - Support Matchup Guide Patch 15.24 (25.24)

Blitzcrank Support vs Seraphine Support - Who is stronger?

Blitzcrank Support has an advantage against Seraphine (52.1% win rate) based on 623 games. The matchup leans toward Blitzcrank.

View detailed statistics below: items, runes, and counter builds for Blitzcrank Support vs Seraphine Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Current meta showdown: Blitzcrank (6.1% pick rate, 10th most popular out of 52 Support champions) versus Seraphine (4.9%, 15th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Even tiers, uneven results: Both champions sit at A-tier, but Blitzcrank claims a meaningful 52.1% vs 47.9% advantage. Blitzcrank's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Unsealed Spellbook paired with Hextech Flashtraption (83.8% win rate, 1.4% popularity) provides the stats you need, while the item sequence Locket of the Iron Solari > Thornmail > Zeke's Convergence with Boots of Swiftness delivers 70%+ win rate against Seraphine.

Vision parity: Equal warding (0.94 wards/min) makes ward placement quality and sweep timing the deciding factors. Quality over quantity: Blitzcrank wins through smart play rather than raw damage - despite lower DPS (326 vs 446/min), the 52.1% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Blitzcrank wins the matchup (52.1%) despite a lower KDA (2.40 vs 2.80). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Blitzcrank vs Seraphine - Support Stats Comparison

Blitzcrank Support
Blitzcrank Support
Versus
Seraphine Support
Seraphine Support
ATierA
52.1%Matchup Winrate47.9%
49.86%Role Winrate50.45%
#28Winrate Rank#22
6.1%Pickrate4.9%
2.4Average KDA2.8
299Gold per Minute313
0.94Wards per Minute0.94
326Damage per Minute446

How to Beat Seraphine as Blitzcrank (Support)

The Blitzcrank versus Seraphine matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Blitzcrank deals mixed damage - the opponent has fewer options for defense. Meanwhile, Seraphine deals primarily magic damage (83.38%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Seraphine, ranking 14th (versus 14th for Blitzcrank) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.8 versus 2.4) suggests they participate more effectively in team fights.

Key aspects of the Blitzcrank Support versus Seraphine Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Blitzcrank player to maintain constant pressure on Seraphine, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Blitzcrank vs Seraphine: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
52.7% Win Rate87.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
56.0% Win Rate2.1% Pick Rate

Blitzcrank vs Seraphine: Support Runes

Most Frequent Runes

Primary Path
Inspiration
Glacial Augment
Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ the immobilizing effect's duration) seconds that slow enemies for 20% (+90% per 100% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s

Glacial Augment

Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you…

Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.0% Win Rate46.4% Pick Rate

Best Win Rate Runes

Primary Path
Inspiration
Unsealed Spellbook
Unsealed Spellbook Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Smite damage increases after two Summoner Spell swaps.

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Domination
Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

83.8% Win Rate1.4% Pick Rate

Blitzcrank vs Seraphine: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.9% Win Rate74.2% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
54.2% Win Rate55.0% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
50.0% Win Rate26.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

59.8% Win Rate6.3% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
55.1% Win Rate8.2% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
49.4% Win Rate28.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
75.7% Win Rate1.3% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
62.9% Win Rate3.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

59.8% Win Rate6.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
54.2% Win Rate55.0% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
100.0% Win Rate1.8% Pick Rate
Final Build
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
100.0% Win Rate14.1% Pick Rate
Other Items
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold) 60 Ability Power
350 Health
15 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
100.0% Win Rate14.4% Pick Rate
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
99.6% Win Rate14.4% Pick Rate
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
98.0% Win Rate14.3% Pick Rate
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
99.5% Win Rate14.2% Pick Rate
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
100.0% Win Rate14.1% Pick Rate

Blitzcrank vs Seraphine: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Rocket Grab Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them.
Q
Q
Q
Q
Q
W
W
Overdrive Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends.
W
W
W
W
W
E
E
Power Fist Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air.
E
E
E
E
E
R
R
Static Field Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
R
R
R
Max Order: Q > E > W
48.1% Win Rate68.3% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Rocket Grab Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them.
Q
Q
Q
Q
Q
R
W
Overdrive Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends.
W
W
W
W
W
R
E
Power Fist Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air.
E
E
E
E
E
R
R
Static Field Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
R
R
R
Max Order: Q > E > W
88.5% Win Rate0.8% Pick Rate

Blitzcrank tips:

  • The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent.
  • Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them.