Diana Mid performs well against LeBlanc (54.4% win rate) based on 756 games. This matchup works well for Diana players.
View detailed statistics below: items, runes, and counter builds for Diana Mid vs LeBlanc Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.0% in this matchup.
Current meta showdown: Diana (3.8% pick rate, 18th most popular out of 58 Mid champions) versus LeBlanc (4.9%, 10th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Diana's superior tier rating (A+ vs B+) translates into a solid 54.4% matchup win rate. This performance explains why Diana ranks 15th in win rate among Mid champions. Amplify your advantage: The Electrocute + Sudden Impact rune setup achieves 59.1% win rate (37.4% popularity), while the core build Stormsurge > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes (57.0% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Diana not only wins the matchup but crushes CS (6.39/min vs 5.95 for LeBlanc). This 0.44 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Diana dominates both win rate (54.4%) and damage output (901 vs 825/min, 2nd among Mid). The 76 damage/min difference creates massive snowball potential. Intriguing anomaly: Diana wins the matchup (54.4%) despite a lower KDA (2.00 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Diana Mid | Versus | LeBlanc Mid |
|---|---|---|
| A+ | Tier | B+ |
| 54.4% | Matchup Winrate | 45.6% |
| 51.54% | Role Winrate | 49.43% |
| #15 | Winrate Rank | #41 |
| 3.8% | Pickrate | 4.9% |
| 2.0 | Average KDA | 2.7 |
| 446 | Gold per Minute | 413 |
| 6.39 | CS/Min | 5.95 |
| 0.33 | Wards per Minute | 0.30 |
| 901 | Damage per Minute | 825 |
The Diana versus LeBlanc matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Diana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, LeBlanc deals primarily magic damage (83.79%), additional magic resistance may be required.
An important advantage of Diana is higher farming statistics (ranked 37th among role champions) (versus 48th for LeBlanc), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.7 versus 2.0) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Diana player to maintain constant pressure on LeBlanc, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Whenever you gain a new shield, your next basic attack against a champion deal…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























