ADC Matchup

Jhin vs Zeri

Patch: 15.15 (25.15)
League: Platinum+
Jhin

Jhin

the Virtuoso
ADC
Jhin ADC Overall Win Rate
49.17%

Matchup Win Rate

49.6%
Jhin vs Zeri Wins
50.4%
Zeri vs Jhin Wins
Zeri

Zeri

The Spark of Zaun
ADC
Zeri ADC Overall Win Rate
50.84%

Jhin vs Zeri - ADC Matchup Guide Patch 15.15 (25.15)

Jhin ADC vs Zeri ADC - Who is stronger?

Jhin ADC struggles against Zeri (49.6% win rate) based on 1399 games. This matchup can be tricky for Jhin players.

View detailed statistics below: items, runes, and counter builds for Jhin ADC vs Zeri ADC in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.6% in this matchup.

Statistical Matchup Analysis

Jhin dominates the meta (3rd most popular, 15.8% pick rate) and regularly clashes with Zeri (3.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of bot lane's current powerhouses. Every edge matters: In this tough matchup, the proven Dark Harvest + Taste of Blood combination (52.2% win rate) plus optimal itemization The Collector, Rapid Firecannon, Infinity Edge, and Boots of Swiftness boosts your chances from 49.6% to 64.6% - potentially game-changing.

Survive and scale: Jhin faces both matchup (49.56%) and farming disadvantages (6.77 vs 8.30/min). With a 1.53 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Zeri leads in both matchup win rate (50.4%) and damage (934 vs 710/min). Jhin must seek alternative win conditions through macro play and team coordination. Strong individual performance: Jhin maintains better KDA (2.80, 4th place vs 16th for Zeri), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Jhin vs Zeri - ADC Stats Comparison

Jhin ADC
Jhin ADC
Versus
Zeri ADC
Zeri ADC
BTierB+
49.6%Matchup Winrate50.4%
49.17%Role Winrate50.84%
#24Winrate Rank#13
15.8%Pickrate3.0%
2.8Average KDA2.4
448Gold per Minute489
6.77CS/Min8.30
0.33Wards per Minute0.29
710Damage per Minute934

How to Beat Zeri as Jhin (ADC)

Despite the slight difference in effectiveness, in the Jhin versus Zeri matchup as ADC, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Jhin deals physical damage. Focus on eliminating enemy carries. Zeri deals mainly physical damage (73.00%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Zeri, ranking 1st (versus 18th for Jhin) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.4 versus 2.8) suggests they are less effective in team fights.

Key aspects of the Jhin ADC versus Zeri ADC matchup

In this difficult confrontation, it is critically important for the Jhin player to avoid attempts to force trades and all-ins with the Zeri player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Jhin vs Zeri: ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
49.4% Win Rate87.1% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
66.5% Win Rate0.9% Pick Rate

Jhin vs Zeri: ADC Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.3% Win Rate69.0% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Dark Harvest
Dark Harvest Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.

Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Taste of Blood
Taste of Blood Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s

Taste of Blood

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.2% Win Rate16.2% Pick Rate

Jhin vs Zeri: ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.6% Win Rate91.6% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.6% Win Rate88.8% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
45.7% Win Rate4.0% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

57.9% Win Rate1.9% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

Rapid Firecannon
Rapid Firecannon (2650 gold) 35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
57.7% Win Rate15.5% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
46.9% Win Rate24.4% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
74.1% Win Rate0.8% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

71.6% Win Rate0.7% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

57.9% Win Rate1.9% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.6% Win Rate88.8% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
Rapid Firecannon
Rapid Firecannon (2650 gold) 35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

64.6% Win Rate3.1% Pick Rate
Final Build
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
63.9% Win Rate7.0% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
42.4% Win Rate22.5% Pick Rate
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold) 35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance

53.9% Win Rate8.2% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
63.9% Win Rate7.0% Pick Rate
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
33.7% Win Rate3.8% Pick Rate
Immortal Shieldbow
Immortal Shieldbow (3000 gold) 55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
39.8% Win Rate3.2% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
60.0% Win Rate3.2% Pick Rate

Jhin vs Zeri: ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Dancing Grenade Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.
Q
Q
Q
Q
Q
W
W
Deadly Flourish Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.
W
W
W
W
W
E
E
Captive Audience Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.

Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.
E
E
E
E
E
R
R
Curtain Call Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.
R
R
R
Max Order: Q > W > E
45.1% Win Rate52.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Dancing Grenade Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.
Q
Q
Q
Q
Q
R
W
Deadly Flourish Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.
W
W
W
W
W
R
E
Captive Audience Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.

Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.
E
E
E
E
E
R
R
Curtain Call Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.
R
R
R
Max Order: Q > W > E
92.9% Win Rate0.4% Pick Rate

Jhin tips:

  • Deadly Flourish has incredible range. When approaching a fight be sure to look ahead for enemies that could be rooted.
  • Your ultimate deals significantly less damage to enemies with full health. Look to pick off weakened targets as they run away.
  • You can still cast your spells while reloading. Use them to fill the down time.