Top Matchup

Kled vs Renekton

Patch: 15.24 (25.24)
League: Platinum+
Kled

Kled

the Cantankerous Cavalier
Top
Kled Top Overall Win Rate
51.42%

Matchup Win Rate

51.6%
Kled vs Renekton Wins
48.4%
Renekton vs Kled Wins
Renekton

Renekton

the Butcher of the Sands
Top
Renekton Top Overall Win Rate
49.51%

Kled vs Renekton - Top Matchup Guide Patch 15.24 (25.24)

Kled Top vs Renekton Top - Who is stronger?

Kled Top has an advantage against Renekton (51.6% win rate) based on 531 games. The matchup leans toward Kled.

View detailed statistics below: items, runes, and counter builds for Kled Top vs Renekton Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 67.4% in this matchup.

Statistical Matchup Analysis

While Kled remains a niche pick (1.5% pick rate, 43rd place out of 63 Top champions), Renekton dominates the current meta top lane with 4.9% popularity. Mastering this matchup is crucial for Kled players - you'll face Renekton in the majority of your games. Meta strength confirmed: Kled's superior tier rating (A+ vs B+) translates into a solid 51.6% matchup win rate. This performance explains why Kled ranks 10th in win rate among Top champions. Optimize for consistency: Conqueror paired with Triumph (53.5% win rate, 73.6% popularity) provides the stats you need, while the item sequence Titanic Hydra > Hullbreaker > Overlord's Bloodmail with Plated Steelcaps delivers 67.4% win rate against Renekton.

Win through macro: Kled takes the matchup (51.58%) despite falling behind in CS (5.90 vs 6.13/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Kled dominates both win rate (51.6%) and damage output (744 vs 706/min, 2nd among Top). The 38 damage/min difference creates massive snowball potential. Statistical dominance: Kled leads in both matchup win rate (51.6%) and KDA (2.20 vs 1.90) - complete superiority across all metrics.

Kled vs Renekton - Top Stats Comparison

Kled Top
Kled Top
Versus
Renekton Top
Renekton Top
A+TierB+
51.6%Matchup Winrate48.4%
51.42%Role Winrate49.51%
#10Winrate Rank#42
1.5%Pickrate4.9%
2.2Average KDA1.9
431Gold per Minute422
5.90CS/Min6.13
0.26Wards per Minute0.32
744Damage per Minute706

How to Beat Renekton as Kled (Top)

While statistically Kled is slightly stronger than Renekton in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Kled deals physical damage. Focus on eliminating enemy carries. Renekton deals mainly physical damage (77.84%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Renekton, ranking 49th (versus 53rd for Kled) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.9 versus 2.2) suggests they are less effective in team fights.

Key aspects of the Kled Top versus Renekton Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Kled player to maintain constant pressure on Renekton, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Kled vs Renekton: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.6% Win Rate64.1% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Barrier
Barrier Gain a brief Shield.
78.5% Win Rate2.4% Pick Rate

Kled vs Renekton: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Demolish
Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.5% Win Rate73.6% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Demolish
Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.5% Win Rate73.6% Pick Rate

Kled vs Renekton: Top Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.7% Win Rate72.0% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.4% Win Rate54.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.3% Win Rate26.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.5% Win Rate2.8% Pick Rate
Core Build
Tiamat
Tiamat (1200 gold) 20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you.
->
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
57.1% Win Rate12.2% Pick Rate
Final Build
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
55.8% Win Rate14.0% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
68.7% Win Rate0.3% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

58.2% Win Rate0.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
57.9% Win Rate2.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.5% Win Rate2.8% Pick Rate
Core Build
Tunneler
Tunneler (1150 gold) 15 Attack Damage
250 Health

->
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
67.4% Win Rate1.4% Pick Rate
Final Build
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
61.2% Win Rate3.4% Pick Rate
Other Items
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
53.7% Win Rate7.3% Pick Rate
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
49.7% Win Rate5.9% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
59.1% Win Rate3.8% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
51.8% Win Rate3.5% Pick Rate
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
53.0% Win Rate3.4% Pick Rate
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
55.6% Win Rate3.4% Pick Rate
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
61.2% Win Rate3.4% Pick Rate

Kled vs Renekton: Top Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Bear Trap on a Rope Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.

When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
Q
Q
Q
Q
Q
W
W
Violent Tendencies Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
W
W
W
W
W
E
E
Jousting Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
E
E
E
E
E
R
R
Chaaaaaaaarge!!! Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
R
R
R
Max Order: Q > W > E
57.3% Win Rate39.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Bear Trap on a Rope Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.

When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
Q
Q
Q
Q
Q
R
W
Violent Tendencies Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
W
W
W
W
W
R
E
Jousting Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
E
E
E
E
E
R
R
Chaaaaaaaarge!!! Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
R
R
R
Max Order: Q > W > E
62.4% Win Rate0.9% Pick Rate

Kled tips:

  • Kled generates some courage by killing minions, but gets much more from fighting Champions.
  • The last hit of Violent Tendencies deals more damage than the first three - make sure you hit it!
  • Chaaaaaaaarge!!! can be cast at a great range. Try and predict where the enemy team will be by the time you reach them.

Playing Against Renekton

  • Pay close attention to Renekton's Fury gauge as that will usually signify when he is about to attack.
  • Keeping Renekton from being able to fight and gain Fury by continually harassing him will severely reduce the effectiveness of his abilities.