Lulu Support struggles against Sona (48.6% win rate) based on 1935 games. This matchup can be tricky for Lulu players.
View detailed statistics below: items, runes, and counter builds for Lulu Support vs Sona Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Lulu dominates the meta (4th most popular, 9.1% pick rate) and regularly clashes with Sona (2.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Every edge matters: In this tough matchup, the proven Summon Aery + Manaflow Band combination (52.0% win rate) plus optimal itemization Shurelya's Battlesong, Ardent Censer, Moonstone Renewer, and Ionian Boots of Lucidity boosts your chances from 48.6% to 70%+ - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.86 vs 0.92 wards/min) demands defensive warding and heavy jungle coordination. Outclassed across the board: Sona leads in both matchup win rate (51.4%) and damage (403 vs 251/min). Lulu must seek alternative win conditions through macro play and team coordination. Strong individual performance: Lulu maintains better KDA (3.10, 6th place vs 8th for Sona), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Lulu Support | Versus | Sona Support |
|---|---|---|
| A | Tier | S |
| 48.6% | Matchup Winrate | 51.4% |
| 49.77% | Role Winrate | 52.13% |
| #29 | Winrate Rank | #5 |
| 9.1% | Pickrate | 2.4% |
| 3.1 | Average KDA | 3.0 |
| 293 | Gold per Minute | 296 |
| 0.86 | Wards per Minute | 0.92 |
| 251 | Damage per Minute | 403 |
Despite the slight difference in effectiveness, in the Lulu versus Sona matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Lulu deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Sona deals primarily magic damage (76.61%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Sona, ranking 19th (versus 31st for Lulu) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (3.0 versus 3.1) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Lulu player to avoid attempts to force trades and all-ins with the Sona player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18

























