Support Matchup

Mel vs Xerath

Patch: 15.24 (25.24)
League: Platinum+
Mel

Mel

the Soul's Reflection
Support
Mel Support Overall Win Rate
45.19%

Matchup Win Rate

45.3%
Mel vs Xerath Wins
54.7%
Xerath vs Mel Wins
Xerath

Xerath

the Magus Ascendant
Support
Xerath Support Overall Win Rate
49.45%

Mel vs Xerath - Support Matchup Guide Patch 15.24 (25.24)

Mel Support vs Xerath Support - Who is stronger?

Xerath Support counters Mel hard (45.3% win rate) based on 540 games. This matchup is really difficult for Mel players.

View detailed statistics below: items, runes, and counter builds for Mel Support vs Xerath Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Mel dominates the meta (17th most popular, 4.1% pick rate) and regularly clashes with Xerath (3.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Challenging situation: Mel's weak 45.2% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (50.3% win rate) plus optimal itemization Luden's Companion, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 45.3% to 70%+ - potentially game-changing.

Vision advantage: Despite losing the direct matchup, Mel's superior warding (0.98 wards/min, 6th among supports) can swing team fights and objectives in your favor. Outclassed across the board: Xerath leads in both matchup win rate (54.7%) and damage (814 vs 762/min). Mel must seek alternative win conditions through macro play and team coordination. Complete dominance by Xerath: leads in both matchup win rate (54.7%) and KDA (2.60 vs 2.10, 21st vs 47th place). Mel players need exceptional preparation to overcome this counter-pick.

Mel vs Xerath - Support Stats Comparison

Mel Support
Mel Support
Versus
Xerath Support
Xerath Support
CTierB
45.3%Matchup Winrate54.7%
45.19%Role Winrate49.45%
#52Winrate Rank#31
4.1%Pickrate3.0%
2.1Average KDA2.6
344Gold per Minute337
0.98Wards per Minute0.84
762Damage per Minute814

How to Beat Xerath as Mel (Support)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Mel deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Xerath deals primarily magic damage (92.43%), additional magic resistance may be required.

An important advantage of Mel is superior vision control (ranked 6th among supports) (versus 37th for Xerath), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.6 versus 2.1) suggests they participate more effectively in team fights.

Key aspects of the Mel Support versus Xerath Support matchup

In this difficult confrontation, it is critically important for the Mel player to avoid attempts to force trades and all-ins with the Xerath player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Mel vs Xerath: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
43.1% Win Rate60.9% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
50.4% Win Rate23.9% Pick Rate

Mel vs Xerath: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.9% Win Rate61.1% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

50.3% Win Rate4.8% Pick Rate

Mel vs Xerath: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
44.5% Win Rate85.8% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

43.0% Win Rate68.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
63.1% Win Rate17.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
24.7% Win Rate2.9% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
50.3% Win Rate7.1% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
66.2% Win Rate45.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
67.1% Win Rate2.2% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
98.5% Win Rate0.2% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
65.5% Win Rate0.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
63.1% Win Rate17.1% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
99.4% Win Rate2.2% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

98.7% Win Rate7.6% Pick Rate
Other Items
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
50.4% Win Rate15.2% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate7.7% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

98.7% Win Rate7.6% Pick Rate

Mel vs Xerath: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Radiant Volley Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.
Q
Q
Q
Q
Q
W
W
Rebuttal Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.
W
W
W
W
W
E
E
Solar Snare Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.
E
E
E
E
E
R
R
Golden Eclipse Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.

Ranks of Golden Eclipse increase Overwhelm's damage.
R
R
R
Max Order: Q > E > W
42.1% Win Rate52.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Radiant Volley Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.
Q
Q
Q
Q
Q
R
W
Rebuttal Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.
W
W
W
W
W
R
E
Solar Snare Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.
E
E
E
E
E
R
R
Golden Eclipse Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.Ranks of Golden Eclipse increase Overwhelm's damage.
R
R
R
Max Order: E > Q > W
94.4% Win Rate1.5% Pick Rate

Mel tips:

  • Mel can reflect enemy projectiles, including powerful spells. Wait until she casts Rebuttal before throwing powerful projectiles her way.
  • The more Mel hits you, the more Overwhelm stacks she applies. If your health drops too low her next hit will kill you, so back off for a couple seconds to let the Overwhelm stacks fall off.

Playing Against Xerath

  • Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
  • Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
  • Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.