Karma Support counters Mel hard (44.5% win rate) based on 752 games. This matchup is really difficult for Mel players.
View detailed statistics below: items, runes, and counter builds for Mel Support vs Karma Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Mel (4.1% pick rate, 17th most popular out of 52 Support champions) versus Karma (8.3%, 6th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Challenging situation: Mel's weak 45.2% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (43.8% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Shadowflame, and Sorcerer's Shoes boosts your chances from 44.5% to 70%+ - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.98 vs 1.02 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Mel outputs more damage (762 vs 403/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Karma: leads in both matchup win rate (55.5%) and KDA (2.80 vs 2.10, 12th vs 47th place). Mel players need exceptional preparation to overcome this counter-pick.
| Mel Support | Versus | Karma Support |
|---|---|---|
| C | Tier | A+ |
| 44.5% | Matchup Winrate | 55.5% |
| 45.19% | Role Winrate | 50.57% |
| #52 | Winrate Rank | #20 |
| 4.1% | Pickrate | 8.3% |
| 2.1 | Average KDA | 2.8 |
| 344 | Gold per Minute | 286 |
| 0.98 | Wards per Minute | 1.02 |
| 762 | Damage per Minute | 403 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Mel deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Karma deals primarily magic damage (85.81%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Karma, ranking 3rd (versus 6th for Mel) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.8 versus 2.1) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Mel player to avoid attempts to force trades and all-ins with the Karma player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18






















