Mel Support has trouble against Lux (47.2% win rate) based on 812 games. This is a tough matchup for Mel players.
View detailed statistics below: items, runes, and counter builds for Mel Support vs Lux Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Mel (4.1% pick rate, 17th most popular out of 52 Support champions) versus Lux (6.5%, 9th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Challenging situation: Mel's weak 45.2% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (52.8% win rate) plus optimal itemization Luden's Companion, Shadowflame, Mejai's Soulstealer, and Sorcerer's Shoes boosts your chances from 47.2% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Mel's superior warding (0.98 wards/min, 6th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Mel outputs more damage (762 vs 617/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Lux: leads in both matchup win rate (52.8%) and KDA (2.40 vs 2.10, 32nd vs 47th place). Mel players need exceptional preparation to overcome this counter-pick.
| Mel Support | Versus | Lux Support |
|---|---|---|
| C | Tier | B |
| 47.2% | Matchup Winrate | 52.8% |
| 45.19% | Role Winrate | 48.80% |
| #52 | Winrate Rank | #43 |
| 4.1% | Pickrate | 6.5% |
| 2.1 | Average KDA | 2.4 |
| 344 | Gold per Minute | 312 |
| 0.98 | Wards per Minute | 0.87 |
| 762 | Damage per Minute | 617 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Mel deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Lux deals primarily magic damage (88.97%), additional magic resistance may be required.
An important advantage of Mel is superior vision control (ranked 6th among supports) (versus 29th for Lux), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.4 versus 2.1) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Mel player to avoid attempts to force trades and all-ins with the Lux player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























