Pantheon Support has trouble against Bard (48.3% win rate) based on 520 games. This is a tough matchup for Pantheon players.
View detailed statistics below: items, runes, and counter builds for Pantheon Support vs Bard Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.7% in this matchup.
With 2.9% popularity, Pantheon constantly encounters meta-dominant Bard (5.3%, 13th place out of 51 Support champions). Understanding how to play against this popular champion becomes essential for consistent Pantheon performance in the current patch. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (61.5% win rate) plus optimal itemization Eclipse, Black Cleaver, Sundered Sky, and Symbiotic Soles boosts your chances from 48.3% to 80.7% - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Pantheon's superior warding (0.96 wards/min, 9th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Pantheon outputs more damage (596 vs 460/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Bard: leads in both matchup win rate (51.7%) and KDA (3.10 vs 2.00, 7th vs 48th place). Pantheon players need exceptional preparation to overcome this counter-pick.
Pantheon Support | Versus | Bard Support |
---|---|---|
C | Tier | A+ |
48.3% | Matchup Winrate | 51.7% |
48.59% | Role Winrate | 50.55% |
#40 | Winrate Rank | #14 |
2.9% | Pickrate | 5.3% |
2.0 | Average KDA | 3.1 |
332 | Gold per Minute | 309 |
0.96 | Wards per Minute | 0.91 |
596 | Damage per Minute | 460 |
Despite the slight difference in effectiveness, in the Pantheon versus Bard matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Pantheon deals physical damage. Focus on eliminating enemy carries. Bard has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Pantheon is superior vision control (ranked 9th among supports) (versus 23rd for Bard), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.1 versus 2.0) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Pantheon player to avoid attempts to force trades and all-ins with the Bard player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
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Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
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Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18