Support Matchup

Pantheon vs Soraka

Patch: 15.15 (25.15)
League: Platinum+
Pantheon

Pantheon

the Unbreakable Spear
Support
Pantheon Support Overall Win Rate
48.59%

Matchup Win Rate

46.6%
Pantheon vs Soraka Wins
53.5%
Soraka vs Pantheon Wins
Soraka

Soraka

the Starchild
Support
Soraka Support Overall Win Rate
51.81%

Pantheon vs Soraka - Support Matchup Guide Patch 15.15 (25.15)

Pantheon Support vs Soraka Support - Who is stronger?

Pantheon Support has trouble against Soraka (46.6% win rate) based on 578 games. This is a tough matchup for Pantheon players.

View detailed statistics below: items, runes, and counter builds for Pantheon Support vs Soraka Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.9% popularity, Pantheon constantly encounters meta-dominant Soraka (5.3%, 14th place out of 51 Support champions). Understanding how to play against this popular champion becomes essential for consistent Pantheon performance in the current patch. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (59.2% win rate) plus optimal itemization Umbral Glaive, Eclipse, Black Cleaver, and Symbiotic Soles boosts your chances from 46.6% to 70%+ - potentially game-changing.

Vision advantage: Despite losing the direct matchup, Pantheon's superior warding (0.96 wards/min, 9th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Pantheon outputs more damage (596 vs 197/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Soraka: leads in both matchup win rate (53.5%) and KDA (2.90 vs 2.00, 10th vs 48th place). Pantheon players need exceptional preparation to overcome this counter-pick.

Pantheon vs Soraka - Support Stats Comparison

Pantheon Support
Pantheon Support
Versus
Soraka Support
Soraka Support
CTierS
46.6%Matchup Winrate53.5%
48.59%Role Winrate51.81%
#40Winrate Rank#7
2.9%Pickrate5.3%
2.0Average KDA2.9
332Gold per Minute269
0.96Wards per Minute0.83
596Damage per Minute197

How to Beat Soraka as Pantheon (Support)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Pantheon deals physical damage. Focus on eliminating enemy carries. Meanwhile, Soraka deals primarily magic damage (80.61%), additional magic resistance may be required.

An important advantage of Pantheon is superior vision control (ranked 9th among supports) (versus 38th for Soraka), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.9 versus 2.0) suggests they participate more effectively in team fights.

Key aspects of the Pantheon Support versus Soraka Support matchup

In this difficult confrontation, it is critically important for the Pantheon player to avoid attempts to force trades and all-ins with the Soraka player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Pantheon vs Soraka: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
46.5% Win Rate94.7% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
46.5% Win Rate94.7% Pick Rate

Pantheon vs Soraka: Support Runes

Most Frequent Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

44.7% Win Rate74.3% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

59.2% Win Rate3.9% Pick Rate

Pantheon vs Soraka: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
42.4% Win Rate82.1% Pick Rate
Popular Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
45.7% Win Rate32.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
43.0% Win Rate22.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.1% Win Rate15.0% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
59.8% Win Rate8.6% Pick Rate
Final Build
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
0.0% Win Rate33.0% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
67.1% Win Rate1.1% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

98.5% Win Rate0.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
58.5% Win Rate3.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.1% Win Rate15.0% Pick Rate
Core Build
Executioner's Calling
Executioner's Calling (800 gold) 15 Attack Damage
Grievous Wounds
Dealing physical damage to champions applies 40% Wounds for 3 seconds.
->
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
100.0% Win Rate1.7% Pick Rate
Final Build
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
100.0% Win Rate16.7% Pick Rate
Other Items
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
100.0% Win Rate16.7% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate16.5% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
99.6% Win Rate16.5% Pick Rate
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
99.7% Win Rate16.5% Pick Rate

Pantheon vs Soraka: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Comet Spear Pantheon either thrusts his spear or throws his spear in the chosen direction.
Q
Q
Q
Q
Q
W
W
Shield Vault Pantheon dashes to a target, damaging and stunning them.
W
W
W
W
W
E
E
Aegis Assault Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
E
E
E
E
E
R
R
Grand Starfall Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
R
R
R
Max Order: Q > W > E
45.0% Win Rate62.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Comet Spear Pantheon either thrusts his spear or throws his spear in the chosen direction.
Q
Q
Q
Q
Q
R
W
Shield Vault Pantheon dashes to a target, damaging and stunning them.
W
W
W
W
W
R
E
Aegis Assault Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
E
E
E
E
E
R
R
Grand Starfall Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
R
R
R
Max Order: Q > W > E
86.3% Win Rate0.9% Pick Rate

Pantheon tips:

  • Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
  • Whittle the enemy down with Comet Spears before you jump in.
  • If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.

Playing Against Soraka

  • Focus on attacking Soraka when she ever ventures to the frontline to heal her allies.
  • Take advantage of Soraka's long cooldown on Equinox if she uses it to harass.
  • It's easier to focus Soraka than the ally she is healing.