Support Matchup

Rakan vs Tahm Kench

Patch: 15.15 (25.15)
League: Platinum+
Rakan

Rakan

The Charmer
Support
Rakan Support Overall Win Rate
49.66%

Matchup Win Rate

52.6%
Rakan vs Tahm Kench Wins
47.4%
Tahm Kench vs Rakan Wins
Tahm Kench

Tahm Kench

The River King
Support
Tahm Kench Support Overall Win Rate
48.59%

Rakan vs Tahm Kench - Support Matchup Guide Patch 15.15 (25.15)

Rakan Support vs Tahm Kench Support - Who is stronger?

Rakan Support has an advantage against Tahm Kench (52.6% win rate) based on 518 games. The matchup leans toward Rakan.

View detailed statistics below: items, runes, and counter builds for Rakan Support vs Tahm Kench Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Rakan dominates the meta (16th most popular, 4.9% pick rate) and regularly clashes with Tahm Kench (2.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Rakan's superior tier rating (B+ vs C) translates into a solid 52.6% matchup win rate. This performance explains why Rakan ranks 27th in win rate among Support champions. Optimize for consistency: Unsealed Spellbook paired with Magical Footwear (69.9% win rate, 9.8% popularity) provides the stats you need, while the item sequence Zeke's Convergence > Shurelya's Battlesong > Locket of the Iron Solari with Ionian Boots of Lucidity delivers 70%+ win rate against Tahm Kench.

Total map control: Rakan dominates both the matchup and vision control (0.87 vs 0.86 wards/min). Your extra 0.01 wards/min create massive macro advantages for your entire team. Quality over quantity: Rakan wins through smart play rather than raw damage - despite lower DPS (262 vs 519/min), the 52.6% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Rakan leads in both matchup win rate (52.6%) and KDA (2.90 vs 2.40) - complete superiority across all metrics.

Rakan vs Tahm Kench - Support Stats Comparison

Rakan Support
Rakan Support
Versus
Tahm Kench Support
Tahm Kench Support
B+TierC
52.6%Matchup Winrate47.4%
49.66%Role Winrate48.59%
#27Winrate Rank#40
4.9%Pickrate2.4%
2.9Average KDA2.4
279Gold per Minute296
0.87Wards per Minute0.86
262Damage per Minute519

How to Beat Tahm Kench as Rakan (Support)

The Rakan versus Tahm Kench matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Rakan deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Tahm Kench has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Rakan is superior vision control (ranked 29th among supports) (versus 31st for Tahm Kench), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.4 versus 2.9) suggests they are less effective in team fights.

Key aspects of the Rakan Support versus Tahm Kench Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Rakan player to maintain constant pressure on Tahm Kench, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Rakan vs Tahm Kench: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
53.2% Win Rate59.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
65.3% Win Rate23.7% Pick Rate

Rakan vs Tahm Kench: Support Runes

Most Frequent Runes

Primary Path
Resolve
Guardian
GuardianGuard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Domination
Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.0% Win Rate48.9% Pick Rate

Best Win Rate Runes

Primary Path
Inspiration
Unsealed Spellbook
Unsealed Spellbook Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Smite damage increases after two Summoner Spell swaps.

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

69.9% Win Rate9.8% Pick Rate

Rakan vs Tahm Kench: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
57.8% Win Rate78.5% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.5% Win Rate65.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

41.8% Win Rate12.9% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
65.6% Win Rate8.7% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
54.5% Win Rate10.5% Pick Rate
Final Build

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
61.0% Win Rate16.5% Pick Rate
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

66.5% Win Rate0.8% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
65.6% Win Rate8.7% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
59.2% Win Rate4.6% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
98.1% Win Rate1.9% Pick Rate
Final Build
Other Items

Rakan vs Tahm Kench: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Gleaming Quill Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
Q
Q
Q
Q
Q
W
W
Grand Entrance Dashes to a location, knocking up nearby enemies on arrival.
W
W
W
W
W
E
E
Battle Dance Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
E
E
E
E
E
R
R
The Quickness Gains Move Speed, charming and dealing magic damage to enemies touched.
R
R
R
Max Order: W > E > Q
55.0% Win Rate36.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Gleaming Quill Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
Q
Q
Q
Q
Q
R
W
Grand Entrance Dashes to a location, knocking up nearby enemies on arrival.
W
W
W
W
W
R
E
Battle Dance Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
E
E
E
E
E
R
R
The Quickness Gains Move Speed, charming and dealing magic damage to enemies touched.
R
R
R
Max Order: E > Q > W
83.8% Win Rate1.1% Pick Rate

Rakan tips:

  • Rakan requires allies near him to make the most out of his tools.
  • Rakan's dash speeds increase with his Move Speed. Use the extra speed to surprise your enemies!
  • Danger is as fun as you let it be.

Playing Against Tahm Kench

  • When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
  • Watch out for Kench's Abyssal Dive - you can cancel it's channel with immobilizing crowd control effects.