Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Automatically sense a nearby untracked and unseen ward, tracking it for the tea…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18