Support Matchup

Renata Glasc vs Karma

Patch: 15.15 (25.15)
League: Platinum+
Renata Glasc

Renata Glasc

the Chem-Baroness
Support
Renata Glasc Support Overall Win Rate
49.34%

Matchup Win Rate

49.3%
Renata Glasc vs Karma Wins
50.7%
Karma vs Renata Glasc Wins
Karma

Karma

the Enlightened One
Support
Karma Support Overall Win Rate
49.97%

Renata Glasc vs Karma - Support Matchup Guide Patch 15.15 (25.15)

Renata Glasc Support vs Karma Support - Who is stronger?

Renata Glasc Support struggles against Karma (49.3% win rate) based on 571 games. This matchup can be tricky for Renata Glasc players.

View detailed statistics below: items, runes, and counter builds for Renata Glasc Support vs Karma Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.4% in this matchup.

Statistical Matchup Analysis

While Renata Glasc remains a niche pick (1.6% pick rate, 35th place out of 51 Support champions), Karma dominates the current meta support with 7.7% popularity. Mastering this matchup is crucial for Renata Glasc players - you'll face Karma in the majority of your games. Every edge matters: In this tough matchup, the proven Guardian + Shield Bash combination (52.4% win rate) plus optimal itemization Locket of the Iron Solari, Imperial Mandate, Redemption, and Ionian Boots of Lucidity boosts your chances from 49.3% to 80.4% - potentially game-changing.

Vision parity: Equal warding (0.96 wards/min) makes ward placement quality and sweep timing the deciding factors. Outclassed across the board: Karma leads in both matchup win rate (50.7%) and damage (437 vs 297/min). Renata Glasc must seek alternative win conditions through macro play and team coordination. Complete dominance by Karma: leads in both matchup win rate (50.7%) and KDA (2.80 vs 2.70, 13th vs 15th place). Renata Glasc players need exceptional preparation to overcome this counter-pick.

Renata Glasc vs Karma - Support Stats Comparison

Renata Glasc Support
Renata Glasc Support
Versus
Karma Support
Karma Support
BTierA+
49.3%Matchup Winrate50.7%
49.34%Role Winrate49.97%
#31Winrate Rank#24
1.6%Pickrate7.7%
2.7Average KDA2.8
297Gold per Minute295
0.96Wards per Minute0.96
297Damage per Minute437

How to Beat Karma as Renata Glasc (Support)

Despite the slight difference in effectiveness, in the Renata Glasc versus Karma matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Renata Glasc deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Karma deals primarily magic damage (86.02%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Karma, ranking 9th (versus 9th for Renata Glasc) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.8 versus 2.7) suggests they participate more effectively in team fights.

Key aspects of the Renata Glasc Support versus Karma Support matchup

In this difficult confrontation, it is critically important for the Renata Glasc player to avoid attempts to force trades and all-ins with the Karma player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Renata Glasc vs Karma: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
47.7% Win Rate44.3% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
48.4% Win Rate17.6% Pick Rate

Renata Glasc vs Karma: Support Runes

Most Frequent Runes

Primary Path
Resolve
Guardian
GuardianGuard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Domination
Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.4% Win Rate45.7% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Guardian
GuardianGuard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Domination
Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.4% Win Rate45.7% Pick Rate

Renata Glasc vs Karma: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
45.1% Win Rate86.1% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.7% Win Rate87.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
27.7% Win Rate4.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

56.0% Win Rate2.2% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
70.1% Win Rate11.7% Pick Rate
Final Build
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
99.6% Win Rate16.8% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Control Ward
Control Ward (75 gold) Consume
Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
World Atlas
World Atlas (400 gold)
50.3% Win Rate0.7% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

56.0% Win Rate2.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.7% Win Rate87.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
33.4% Win Rate1.5% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
80.4% Win Rate4.2% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate16.4% Pick Rate
Other Items
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
98.4% Win Rate16.5% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate16.4% Pick Rate
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
0.0% Win Rate16.3% Pick Rate

Renata Glasc vs Karma: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Handshake Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction.
Q
Q
Q
Q
Q
W
W
Bailout Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.
W
W
W
W
W
E
E
Loyalty Program Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.
E
E
E
E
E
R
R
Hostile Takeover Renata sends out a wave of chemicals, causing any enemies hit to go Berserk.
R
R
R
Max Order: E > W > Q
47.1% Win Rate59.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Handshake Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction.
Q
Q
Q
Q
Q
R
W
Bailout Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.
W
W
W
W
W
R
E
Loyalty Program Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.
E
E
E
E
E
R
R
Hostile Takeover Renata sends out a wave of chemicals, causing any enemies hit to go Berserk.
R
R
R
Max Order: W > E > Q
89.5% Win Rate0.9% Pick Rate

Playing Against Karma

  • Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.