Mid Matchup

Ryze vs Mel

Patch: 15.24 (25.24)
League: Platinum+
Ryze

Ryze

the Rune Mage
Mid
Ryze Mid Overall Win Rate
48.94%

Matchup Win Rate

55.4%
Ryze vs Mel Wins
44.6%
Mel vs Ryze Wins
Mel

Mel

the Soul's Reflection
Mid
Mel Mid Overall Win Rate
46.89%

Ryze vs Mel - Mid Matchup Guide Patch 15.24 (25.24)

Ryze Mid vs Mel Mid - Who is stronger?

Ryze Mid performs well against Mel (55.4% win rate) based on 495 games. This matchup works well for Ryze players.

View detailed statistics below: items, runes, and counter builds for Ryze Mid vs Mel Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 71.2% in this matchup.

Statistical Matchup Analysis

With 3.5% popularity, Ryze constantly encounters meta-dominant Mel (8.0%, 2nd place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Ryze performance in the current patch. Even tiers, uneven results: Both champions sit at C-tier, but Ryze claims a meaningful 55.4% vs 44.6% advantage. Ryze's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Phase Rush + Manaflow Band rune setup achieves 71.1% win rate (4.8% popularity), while the core build Archangel's Staff > Rod of Ages > Rabadon's Deathcap with Mercury's Treads (71.2% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Win through macro: Ryze takes the matchup (55.37%) despite falling behind in CS (6.62 vs 6.66/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Ryze wins through smart play rather than raw damage - despite lower DPS (902 vs 903/min), the 55.4% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Ryze wins the matchup (55.4%) despite a lower KDA (2.20 vs 2.30). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Ryze vs Mel - Mid Stats Comparison

Ryze Mid
Ryze Mid
Versus
Mel Mid
Mel Mid
CTierC
55.4%Matchup Winrate44.6%
48.94%Role Winrate46.89%
#50Winrate Rank#55
3.5%Pickrate8.0%
2.2Average KDA2.3
429Gold per Minute454
6.62CS/Min6.66
0.34Wards per Minute0.34
902Damage per Minute903

How to Beat Mel as Ryze (Mid)

The Ryze versus Mel matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Ryze deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Mel deals primarily magic damage (91.61%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Mel, ranking 29th (versus 31st for Ryze) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.3 versus 2.2) suggests they participate more effectively in team fights.

Key aspects of the Ryze Mid versus Mel Mid matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Ryze player to maintain constant pressure on Mel, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Ryze vs Mel: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
54.7% Win Rate95.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
54.7% Win Rate95.6% Pick Rate

Ryze vs Mel: Mid Lane Runes

Most Frequent Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.1% Win Rate67.5% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Precision
Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

71.1% Win Rate4.8% Pick Rate

Ryze vs Mel: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
55.9% Win Rate66.0% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.1% Win Rate43.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

54.3% Win Rate33.3% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
47.0% Win Rate11.6% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold) 350 Health
375 Mana

Eternity
Restores 10% of the damage taken from champions as Mana.
Casting an Ability heals for 25% of Mana spent.
->
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
62.3% Win Rate21.6% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

40.4% Win Rate29.1% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
55.9% Win Rate66.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
68.1% Win Rate3.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.1% Win Rate43.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

54.3% Win Rate33.3% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
71.2% Win Rate3.2% Pick Rate
Final Build
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
99.8% Win Rate1.7% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
64.0% Win Rate18.6% Pick Rate
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
22.0% Win Rate15.1% Pick Rate
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
74.8% Win Rate6.8% Pick Rate
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
65.7% Win Rate5.1% Pick Rate
Bloodletter's Curse
Bloodletter's Curse (2900 gold) 60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 5% for 6 seconds, up to 30%.
49.5% Win Rate3.3% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
98.2% Win Rate1.7% Pick Rate
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
99.8% Win Rate1.7% Pick Rate

Ryze vs Mel: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Overload Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed.

On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.
Q
Q
Q
Q
Q
W
W
Rune Prison Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.
W
W
W
W
W
E
E
Spell Flux Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.
E
E
E
E
E
R
R
Realm Warp Passively, Overload deals even more damage against targets with Flux.

On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.
R
R
R
Max Order: Q > E > W
57.0% Win Rate39.8% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Overload Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed.

On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.
Q
Q
Q
Q
Q
R
W
Rune Prison Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.
W
W
W
W
W
R
E
Spell Flux Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.
E
E
E
E
E
R
R
Realm Warp Passively, Overload deals even more damage against targets with Flux.On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.
R
R
R
Max Order: Q > E > W
65.2% Win Rate8.0% Pick Rate

Ryze tips:

  • Use Overload's passive to optimize for maximum damage or maximum speed.
  • Spell Flux's short cooldown allows it to be used to spread Flux to many enemies.
  • Ryze can move and cast other spells while Realm Warp is charging without cancelling the portal.

Playing Against Mel

  • Mel can reflect enemy projectiles, including powerful spells. Wait until she casts Rebuttal before throwing powerful projectiles her way.
  • The more Mel hits you, the more Overwhelm stacks she applies. If your health drops too low her next hit will kill you, so back off for a couple seconds to let the Overwhelm stacks fall off.