Ryze Mid has an advantage against Diana (51.5% win rate) based on 675 games. The matchup leans toward Ryze.
View detailed statistics below: items, runes, and counter builds for Ryze Mid vs Diana Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 74.7% in this matchup.
Balanced meta clash: Ryze (3.5%, 25th place out of 57 Mid champions) regularly faces Diana (4.2%, 20th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Optimize for consistency: Phase Rush paired with Manaflow Band (50.3% win rate, 12.4% popularity) provides the stats you need, while the item sequence Rod of Ages > Archangel's Staff > Banshee's Veil with Mercury's Treads delivers 74.7% win rate against Diana.
Lane dominance: Ryze not only wins the matchup but crushes CS (6.93/min vs 6.80 for Diana). This 0.13 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Ryze dominates both win rate (51.5%) and damage output (794 vs 759/min, 2nd among Mid). The 35 damage/min difference creates massive snowball potential. Statistical dominance: Ryze leads in both matchup win rate (51.5%) and KDA (2.20 vs 2.10) - complete superiority across all metrics.
While statistically Ryze is slightly stronger than Diana in the mid lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Ryze deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Diana deals primarily magic damage (84.85%), additional magic resistance may be required.
An important advantage of Ryze is higher farming statistics (ranked 18th among role champions) (versus 24th for Diana), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.1 versus 2.2) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Ryze player to maintain constant pressure on Diana, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
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Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18