Support Matchup

Senna vs Janna

Patch: 15.24 (25.24)
League: Platinum+
Senna

Senna

the Redeemer
Support
Senna Support Overall Win Rate
49.17%

Matchup Win Rate

52.3%
Senna vs Janna Wins
47.7%
Janna vs Senna Wins
Janna

Janna

the Storm's Fury
Support
Janna Support Overall Win Rate
51.40%

Senna vs Janna - Support Matchup Guide Patch 15.24 (25.24)

Senna Support vs Janna Support - Who is stronger?

Senna Support has an advantage against Janna (52.3% win rate) based on 643 games. The matchup leans toward Senna.

View detailed statistics below: items, runes, and counter builds for Senna Support vs Janna Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Senna (3.7%, 19th place out of 52 Support champions) regularly faces Janna (3.6%, 21st place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Optimize for consistency: Fleet Footwork paired with Presence of Mind (68.0% win rate, 8.1% popularity) provides the stats you need, while the item sequence Echoes of Helia > Moonstone Renewer > Dawncore with Boots of Swiftness delivers 70%+ win rate against Janna.

Lane wins, vision lags: While winning the matchup (52.28%), Senna trails in vision control (0.81 vs 0.97 wards/min). Better map coverage could unlock even greater team advantages. Complete superiority: Senna dominates both win rate (52.3%) and damage output (579 vs 299/min, 2nd among Support). The 280 damage/min difference creates massive snowball potential. Intriguing anomaly: Senna wins the matchup (52.3%) despite a lower KDA (2.70 vs 3.30). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Senna vs Janna - Support Stats Comparison

Senna Support
Senna Support
Versus
Janna Support
Janna Support
BTierA+
52.3%Matchup Winrate47.7%
49.17%Role Winrate51.40%
#35Winrate Rank#11
3.7%Pickrate3.6%
2.7Average KDA3.3
327Gold per Minute302
0.81Wards per Minute0.97
579Damage per Minute299

How to Beat Janna as Senna (Support)

The Senna versus Janna matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Senna deals physical damage. Focus on eliminating enemy carries. Meanwhile, Janna deals primarily magic damage (77.81%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Janna, ranking 9th (versus 42nd for Senna) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (3.3 versus 2.7) suggests they participate more effectively in team fights.

Key aspects of the Senna Support versus Janna Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Senna player to maintain constant pressure on Janna, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Senna vs Janna: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
45.7% Win Rate79.5% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
51.1% Win Rate13.4% Pick Rate

Senna vs Janna: Support Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

40.5% Win Rate45.2% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

68.0% Win Rate8.1% Pick Rate

Senna vs Janna: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
47.2% Win Rate95.6% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
46.8% Win Rate78.9% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

58.7% Win Rate4.8% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
41.4% Win Rate3.7% Pick Rate
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Rapid Firecannon
Rapid Firecannon (2650 gold) 35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

76.5% Win Rate12.0% Pick Rate
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
49.7% Win Rate22.3% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
56.9% Win Rate4.5% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

58.7% Win Rate4.8% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
56.5% Win Rate3.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.5% Win Rate0.4% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
100.0% Win Rate1.9% Pick Rate
Final Build
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
50.0% Win Rate22.2% Pick Rate
Other Items
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
50.0% Win Rate22.2% Pick Rate
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
49.1% Win Rate22.1% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
0.0% Win Rate11.2% Pick Rate
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
98.4% Win Rate11.1% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
0.0% Win Rate11.0% Pick Rate

Senna vs Janna: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Piercing Darkness From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Q
Q
Q
Q
Q
W
W
Last Embrace Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
W
W
W
W
W
E
E
Curse of the Black Mist Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
E
E
E
E
E
R
R
Dawning Shadow Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
R
R
R
Max Order: Q > W > E
42.8% Win Rate66.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Piercing Darkness From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Q
Q
Q
Q
Q
R
W
Last Embrace Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
W
W
W
W
W
R
E
Curse of the Black Mist Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
E
E
E
E
E
R
R
Dawning Shadow Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
R
R
R
Max Order: Q > W > E
88.9% Win Rate1.4% Pick Rate

Playing Against Janna

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.