Mid Matchup

Syndra vs Annie

Patch: 15.24 (25.24)
League: Platinum+
Syndra

Syndra

the Dark Sovereign
Mid
Syndra Mid Overall Win Rate
50.90%

Matchup Win Rate

53.0%
Syndra vs Annie Wins
47.0%
Annie vs Syndra Wins
Annie

Annie

the Dark Child
Mid
Annie Mid Overall Win Rate
50.84%

Syndra vs Annie - Mid Matchup Guide Patch 15.24 (25.24)

Syndra Mid vs Annie Mid - Who is stronger?

Syndra Mid performs well against Annie (53.0% win rate) based on 608 games. This matchup works well for Syndra players.

View detailed statistics below: items, runes, and counter builds for Syndra Mid vs Annie Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.4% in this matchup.

Statistical Matchup Analysis

Meta staple Syndra (6.8% pick rate, 6th most popular out of 58 Mid champions) rarely faces off-meta Annie (1.4% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Meta strength confirmed: Syndra's superior tier rating (A+ vs B) translates into a solid 53.0% matchup win rate. This performance explains why Syndra ranks 24th in win rate among Mid champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (57.5% win rate, 1.6% popularity) provides the stats you need, while the item sequence Luden's Companion > Stormsurge > Zhonya's Hourglass with Sorcerer's Shoes delivers 65.4% win rate against Annie.

Lane dominance: Syndra not only wins the matchup but crushes CS (7.19/min vs 5.17 for Annie). This 2.02 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Syndra dominates both win rate (53.0%) and damage output (860 vs 799/min, 2nd among Mid). The 61 damage/min difference creates massive snowball potential. Skill-based matchup: Identical KDA (2.20) with 53.0% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Syndra vs Annie - Mid Stats Comparison

Syndra Mid
Syndra Mid
Versus
Annie Mid
Annie Mid
A+TierB
53.0%Matchup Winrate47.0%
50.90%Role Winrate50.84%
#24Winrate Rank#25
6.8%Pickrate1.4%
2.2Average KDA2.2
424Gold per Minute392
7.19CS/Min5.17
0.31Wards per Minute0.31
860Damage per Minute799

How to Beat Annie as Syndra (Mid)

The Syndra versus Annie matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Syndra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Annie deals primarily magic damage (89.72%), additional magic resistance may be required.

An important advantage of Syndra is higher farming statistics (ranked 12th among role champions) (versus 57th for Annie), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Syndra Mid versus Annie Mid matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Syndra player to maintain constant pressure on Annie, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Syndra vs Annie: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
45.6% Win Rate96.3% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
66.6% Win Rate0.7% Pick Rate

Syndra vs Annie: Mid Lane Runes

Most Frequent Runes

Primary Path
Inspiration
First Strike
First Strike Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 50% (35% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25 - 15s

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.3% Win Rate59.6% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.5% Win Rate1.6% Pick Rate

Syndra vs Annie: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.4% Win Rate93.3% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.1% Win Rate73.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.0% Win Rate10.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.8% Win Rate8.3% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
54.1% Win Rate18.7% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

55.6% Win Rate21.8% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Amplifying Tome
Amplifying Tome (400 gold) 20 Ability Power
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
62.7% Win Rate0.1% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.0% Win Rate10.1% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.1% Win Rate73.5% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.8% Win Rate8.3% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
65.4% Win Rate1.6% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
65.5% Win Rate6.2% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
54.7% Win Rate21.7% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
59.3% Win Rate11.3% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
65.5% Win Rate6.2% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
55.5% Win Rate6.1% Pick Rate
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
46.3% Win Rate3.5% Pick Rate
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
61.2% Win Rate3.0% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
53.2% Win Rate1.9% Pick Rate

Syndra vs Annie: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Dark Sphere Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
Q
Q
Q
Q
Q
W
W
Force of Will Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
W
W
W
W
W
E
E
Scatter the Weak Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
E
E
E
E
E
R
R
Unleashed Power Syndra bombards an enemy Champion with all of her Dark Spheres.
R
R
R
Max Order: Q > W > E
47.2% Win Rate44.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Dark Sphere Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
Q
Q
Q
Q
Q
R
W
Force of Will Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
W
W
W
W
W
R
E
Scatter the Weak Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
E
E
E
E
E
R
R
Unleashed Power Syndra bombards an enemy Champion with all of her Dark Spheres.
R
R
R
Max Order: Q > W > E
71.3% Win Rate1.7% Pick Rate

Syndra tips:

  • To maximize your ultimate's damage use it when there are many spheres on the battlefield.
  • After you hit an enemy champion with Force of Will follow up with Dark Sphere, they'll be slowed and have a hard time avoiding it.
  • Get one of your spells to rank 5 as quickly as possible, they gain powerful bonus effects at max rank.

Playing Against Annie

  • Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.
  • Summoner Smite can be used to help take down Tibbers.
  • Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.