Syndra Mid has trouble against Xerath (48.3% win rate) based on 1251 games. This is a tough matchup for Syndra players.
View detailed statistics below: items, runes, and counter builds for Syndra Mid vs Xerath Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 73.6% in this matchup.
Syndra dominates the meta (14th most popular, 5.1% pick rate) and regularly clashes with Xerath (4.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Every edge matters: In this tough matchup, the proven First Strike + Magical Footwear combination (45.6% win rate) plus optimal itemization Blackfire Torch, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 48.3% to 73.6% - potentially game-changing.
Farm your way back: Syndra's superior farming (7.49 vs 6.05/min, 8th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 1.44 CS/min natural advantage. Outclassed across the board: Xerath leads in both matchup win rate (51.7%) and damage (1004 vs 733/min). Syndra must seek alternative win conditions through macro play and team coordination. Complete dominance by Xerath: leads in both matchup win rate (51.7%) and KDA (3.10 vs 2.30, 2nd vs 34th place). Syndra players need exceptional preparation to overcome this counter-pick.
Syndra Mid | Versus | Xerath Mid |
---|---|---|
B+ | Tier | S |
48.3% | Matchup Winrate | 51.7% |
49.67% | Role Winrate | 51.66% |
#39 | Winrate Rank | #12 |
5.1% | Pickrate | 4.0% |
2.3 | Average KDA | 3.1 |
407 | Gold per Minute | 418 |
7.49 | CS/Min | 6.05 |
0.33 | Wards per Minute | 0.35 |
733 | Damage per Minute | 1004 |
Despite the slight difference in effectiveness, in the Syndra versus Xerath matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Syndra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Xerath deals primarily magic damage (95.80%), additional magic resistance may be required.
An important advantage of Syndra is higher farming statistics (ranked 8th among role champions) (versus 46th for Xerath), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (3.1 versus 2.3) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Syndra player to avoid attempts to force trades and all-ins with the Xerath player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18