Syndra Mid has trouble against Diana (48.4% win rate) based on 668 games. This is a tough matchup for Syndra players.
View detailed statistics below: items, runes, and counter builds for Syndra Mid vs Diana Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.4% in this matchup.
Current meta showdown: Syndra (6.8% pick rate, 6th most popular out of 58 Mid champions) versus Diana (3.8%, 18th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Identical tiers, different outcomes: Despite matching A+-tier ratings, Syndra struggles with only 48.4% win rate. Diana's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Summon Aery + Manaflow Band combination (60.4% win rate) plus optimal itemization Luden's Companion, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 48.4% to 80.4% - potentially game-changing.
Farm your way back: Syndra's superior farming (7.19 vs 6.39/min, 12th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.80 CS/min natural advantage. Outclassed across the board: Diana leads in both matchup win rate (51.6%) and damage (901 vs 860/min). Syndra must seek alternative win conditions through macro play and team coordination. Strong individual performance: Syndra maintains better KDA (2.20, 37th place vs 50th for Diana), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Syndra Mid | Versus | Diana Mid |
|---|---|---|
| A+ | Tier | A+ |
| 48.4% | Matchup Winrate | 51.6% |
| 50.90% | Role Winrate | 51.54% |
| #24 | Winrate Rank | #15 |
| 6.8% | Pickrate | 3.8% |
| 2.2 | Average KDA | 2.0 |
| 424 | Gold per Minute | 446 |
| 7.19 | CS/Min | 6.39 |
| 0.31 | Wards per Minute | 0.33 |
| 860 | Damage per Minute | 901 |
Despite the slight difference in effectiveness, in the Syndra versus Diana matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Syndra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Diana deals primarily magic damage (83.66%), additional magic resistance may be required.
An important advantage of Syndra is higher farming statistics (ranked 12th among role champions) (versus 37th for Diana), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.0 versus 2.2) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Syndra player to avoid attempts to force trades and all-ins with the Diana player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


























