Support Matchup

Tahm Kench vs Soraka

Patch: 15.17 (25.17)
League: Platinum+
Tahm Kench

Tahm Kench

The River King
Support
Tahm Kench Support Overall Win Rate
48.36%

Matchup Win Rate

46.4%
Tahm Kench vs Soraka Wins
53.6%
Soraka vs Tahm Kench Wins
Soraka

Soraka

the Starchild
Support
Soraka Support Overall Win Rate
52.60%

Tahm Kench vs Soraka - Support Matchup Guide Patch 15.17 (25.17)

Tahm Kench Support vs Soraka Support - Who is stronger?

Soraka Support counters Tahm Kench hard (46.4% win rate) based on 506 games. This matchup is really difficult for Tahm Kench players.

View detailed statistics below: items, runes, and counter builds for Tahm Kench Support vs Soraka Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.6% popularity, Tahm Kench constantly encounters meta-dominant Soraka (5.2%, 16th place out of 53 Support champions). Understanding how to play against this popular champion becomes essential for consistent Tahm Kench performance in the current patch. Every edge matters: In this tough matchup, the proven Unsealed Spellbook + Magical Footwear combination (56.6% win rate) plus optimal itemization Heartsteel, Thornmail, Abyssal Mask, and Plated Steelcaps boosts your chances from 46.4% to 70%+ - potentially game-changing.

Vision deficit: Struggling in both the matchup and vision control (0.87 vs 0.96 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Tahm Kench outputs more damage (587 vs 212/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Soraka: leads in both matchup win rate (53.6%) and KDA (2.90 vs 2.30, 9th vs 36th place). Tahm Kench players need exceptional preparation to overcome this counter-pick.

Tahm Kench vs Soraka - Support Stats Comparison

Tahm Kench Support
Tahm Kench Support
Versus
Soraka Support
Soraka Support
CTierS+
46.4%Matchup Winrate53.6%
48.36%Role Winrate52.60%
#44Winrate Rank#4
2.6%Pickrate5.2%
2.3Average KDA2.9
309Gold per Minute273
0.87Wards per Minute0.96
587Damage per Minute212

How to Beat Soraka as Tahm Kench (Support)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Tahm Kench deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Soraka deals primarily magic damage (79.81%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Soraka, ranking 10th (versus 27th for Tahm Kench) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.9 versus 2.3) suggests they participate more effectively in team fights.

Key aspects of the Tahm Kench Support versus Soraka Support matchup

In this difficult confrontation, it is critically important for the Tahm Kench player to avoid attempts to force trades and all-ins with the Soraka player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Tahm Kench vs Soraka: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.2% Win Rate81.5% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
74.8% Win Rate1.0% Pick Rate

Tahm Kench vs Soraka: Support Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Unflinching
    Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

    Unflinching

    Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

    Secondary Path
    Precision
    Triumph
    Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Alacrity
    Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    47.2% Win Rate51.1% Pick Rate

    Best Win Rate Runes

    Primary Path
    Inspiration
    Unsealed Spellbook
    Unsealed Spellbook Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
    Smite damage increases after two Summoner Spell swaps.

    Unsealed Spellbook

    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

    Magical Footwear
    Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.

    Magical Footwear

    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

    Biscuit Delivery
    Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Secondary Path
    Resolve
    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Unflinching
    Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

    Unflinching

    Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.6% Win Rate4.3% Pick Rate

    Tahm Kench vs Soraka: Support Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    World Atlas
    World Atlas (400 gold)
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    45.4% Win Rate85.2% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    42.1% Win Rate50.0% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    53.4% Win Rate22.6% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    68.0% Win Rate11.3% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    28.8% Win Rate11.2% Pick Rate
    Final Build
    Sunfire Aegis
    Sunfire Aegis (2700 gold) 350 Health
    50 Armor
    10 Ability Haste

    Immolate
    After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
    100.0% Win Rate33.6% Pick Rate

    Best Win Rate Build

    Starting Items
    Oracle Lens
    Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
    Reveals enemy Stealth Wards and traps around you for 6 seconds.
    World Atlas
    World Atlas (400 gold)
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    63.5% Win Rate8.4% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    100.0% Win Rate0.3% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    68.0% Win Rate11.3% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    53.4% Win Rate22.6% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    Abyssal Mask
    Abyssal Mask (2650 gold) 350 Health
    45 Magic Resist
    15 Ability Haste

    Unmake
    Nearby enemy champions take 12% more magic damage.
    99.5% Win Rate3.2% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    100.0% Win Rate33.0% Pick Rate
    Other Items
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    100.0% Win Rate33.0% Pick Rate

    Tahm Kench vs Soraka: Support Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Tongue Lash Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.

    Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Abyssal Dive Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
    W
    W
    W
    W
    W
    E
    E
    Thick SkinPassive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.

    Active: Convert all stored damage into a temporary shield.
    E
    E
    E
    E
    E
    R
    R
    Devour Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.
    R
    R
    R
    Max Order: Q > W > E
    45.2% Win Rate63.4% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Tongue Lash Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.

    Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Abyssal Dive Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
    W
    W
    W
    W
    W
    R
    E
    Thick SkinPassive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.

    Active: Convert all stored damage into a temporary shield.
    E
    E
    E
    E
    E
    R
    R
    Devour Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.
    R
    R
    R
    Max Order: Q > E > W
    85.8% Win Rate1.1% Pick Rate

    Tahm Kench tips:

    • Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
    • Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.

    Playing Against Soraka

    • Focus on attacking Soraka when she ever ventures to the frontline to heal her allies.
    • Take advantage of Soraka's long cooldown on Equinox if she uses it to harass.
    • It's easier to focus Soraka than the ally she is healing.