B+ Tier
Heimerdinger performs well in Mid with a 51.8% win rate (#11 among Mid champions), compared to 51.0% win rate across all roles. Solid pick if you know the champion's kit. Heimerdinger remains niche with 1.8% overall pick rate and 0.3% usage in Mid in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 14353 ranked games. Viable pick - 18.5% of this champion's games are in this role. Most popular build starts with Sorcerer's Shoes, then Blackfire Torch, Liandry's Torment, and Zhonya's Hourglass. Heimerdinger has low farm - 6.67 CS/min (#28 among Mid champions) and earns 412 gold per minute. Averages 1.9 KDA (#53 among Mid champions). Has a 1.7% ban rate (117th place). Heimerdinger deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Conqueror, Presence of Mind, Legend: Haste, Cut Down, for Precision primary and Absolute Focus, Gathering Storm, for Sorcery secondary. When playing, most players max abilities in Q > W > E order.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have more than 60% health.
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have more than 60% health.
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18