D Tier
Heimerdinger is playable in Support with a 49.1% win rate (#37 among Support champions), compared to 51.0% win rate across all roles. Requires solid fundamentals but can work. Heimerdinger appeals only to mains with 1.8% overall pick rate and 0.2% usage in Support in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 14353 ranked games. Very situational - only 10.5% of Heimerdinger's games are in this role. Standard build starts with Sorcerer's Shoes, into Rylai's Crystal Scepter, Liandry's Torment, and Zhonya's Hourglass. Heimerdinger has weak vision control - 0.91 wards/min (#22 among supports). Averages 1.9 KDA (#50 among Support champions). Has a 1.7% ban rate (117th place). Heimerdinger deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Arcane Comet, Manaflow Band, Absolute Focus, Scorch, for Sorcery primary and Magical Footwear, Biscuit Delivery, for Inspiration secondary. When playing, most players max abilities in Q > W > E order.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have more than 60% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18