Varus Splash Art
Varus

Varus ADC

the Arrow of Retribution
Champion Win Rate: 47.0%
Pick Rate: 7.4%
Ban Rate: 2.0%
Analyzed: 34907 ranked matches
League: Platinum+
Patch: 15.12.1 (25.12.1)
ADC Top ARAM

Varus Roles

Varus
  • ADC

    (ADC - 81.9%) 28599 games
  • Top

    (Top - 10.4%) 3623 games

ARAM Stats

  • ARAM

    Analyzed 58153 ARAM games

Varus ADC Stats

47.3%
Win Rate (Role)
81.9%
ADC (Role Rate)
2.0%
Ban Rate
0.0020
Penta/Game
7.2
Kills/Game
6.2
Deaths/Game
7.1
Assists/Game
0.32
Wards/Min
7.43
CS/Min
426
Gold/Min

Damage Type

Physical: 69.8%
Magic: 28.4%
True: 1.84%

Overall Champion Matrix

Varus ADC Summoner Spells

Most Popular

Cleanse
Cleanse Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Flash
Flash Teleports you a short distance toward your cursor.
46.1% Win Rate 9.5% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
51.0% Win Rate 0.2% Pick Rate

Varus ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
44.2% Win Rate 4.4% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

46.6% Win Rate 48.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.1% Win Rate 22.9% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
46.8% Win Rate 12.0% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Guinsoo's Rageblade
Guinsoo's Rageblade (3000 gold) 30 Attack Damage
30 Ability Power
25% Attack Speed

Wrath
Attacks deal 30 bonus magic damage On-Hit.
Seething Strike
Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice.
Terminus
Terminus (3000 gold) 30 Attack Damage
35% Attack Speed

Shadow
Attacks deal 30 bonus magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions:
  • Light Attacks grant Armor and Magic Resist for 5s.
  • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
  • 50.6% Win Rate 14.2% Pick Rate
    Final Build
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    50.8% Win Rate 16.7% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Ring
    Doran's Ring (400 gold) 18 Ability Power
    90 Health

    Restoration
    Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    48.3% Win Rate 0.4% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.8% Win Rate 6.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    49.1% Win Rate 22.9% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.7% Win Rate 1.9% Pick Rate
    Core Build
    Serrated Dirk
    Serrated Dirk (1000 gold) 20 Attack Damage
    10 Lethality

    ->
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    Manamune
    Manamune (2900 gold) 35 Attack Damage
    500 Mana
    15 Ability Haste

    Awe
    Gain bonus Attack Damage.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
    Transforms into Muramana at 360 max Mana.
    Edge of Night
    Edge of Night (3000 gold) 50 Attack Damage
    15 Lethality
    250 Health

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    52.7% Win Rate 10.8% Pick Rate
    Final Build
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    51.8% Win Rate 9.0% Pick Rate
    Other Items
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    49.4% Win Rate 12.8% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    49.3% Win Rate 10.6% Pick Rate
    Serylda's Grudge
    Serylda's Grudge (3000 gold) 45 Attack Damage
    35% Armor Penetration
    15 Ability Haste

    Bitter Cold
    Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
    51.8% Win Rate 9.0% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    45.8% Win Rate 7.8% Pick Rate
    Edge of Night
    Edge of Night (3000 gold) 50 Attack Damage
    15 Lethality
    250 Health

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    52.6% Win Rate 7.5% Pick Rate
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damage On-Hit.
    47.8% Win Rate 7.4% Pick Rate
    Zhonya's Hourglass
    Zhonya's Hourglass (3250 gold) 105 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    50.1% Win Rate 5.6% Pick Rate

    Varus ADC Runes

    Most Frequent Runes

    Primary Path
    Precision
    Lethal Tempo
    Lethal Tempo

    Lethal Tempo

    Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

    Absorb Life
    Absorb Life

    Absorb Life

    Killing a target heals you for @HealAmount@.

    Legend: Alacrity
    Legend: Alacrity

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Cut Down
    Cut Down

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Secondary Path
    Inspiration
    Biscuit Delivery
    Biscuit Delivery

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health

    +65 Health

    +65 Health

    47.3% Win Rate 43.9% Pick Rate

    Best Win Rate Runes

    Primary Path
    Precision
    Lethal Tempo
    Lethal Tempo

    Lethal Tempo

    Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

    Triumph
    Triumph

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Alacrity
    Legend: Alacrity

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Cut Down
    Cut Down

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Secondary Path
    Resolve
    Bone Plating
    Bone Plating

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health

    +65 Health

    +65 Health

    50.9% Win Rate 4.0% Pick Rate

    Varus ADC Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > W > E
    45.6% Win Rate 33.4% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > Q > E
    50.6% Win Rate 1.7% Pick Rate

    Varus lore:

    One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.

    Varus tips:

    • An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
    • During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
    • Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.

    Playing Against Varus

    • If you are affected by Blight, Varus' abilities will deal extra damage to you.
    • When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
    • You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.

    Varus abilities description:

    Living Vengeance
    P
    Living Vengeance (passive)
    On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
    Piercing Arrow
    Q
    Piercing Arrow (Q)
    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
    Blighted Quiver
    W
    Blighted Quiver (W)
    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
    Hail of Arrows
    E
    Hail of Arrows (E)
    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
    Chain of Corruption
    R
    Chain of Corruption (R)
    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.