ADC Matchup

Varus vs Draven

Patch: 15.24 (25.24)
League: Platinum+
Varus

Varus

the Arrow of Retribution
ADC
Varus ADC Overall Win Rate
46.49%

Matchup Win Rate

52.0%
Varus vs Draven Wins
48.0%
Draven vs Varus Wins
Draven

Draven

the Glorious Executioner
ADC
Draven ADC Overall Win Rate
48.12%

Varus vs Draven - ADC Matchup Guide Patch 15.24 (25.24)

Varus ADC vs Draven ADC - Who is stronger?

Varus ADC has an advantage against Draven (52.0% win rate) based on 562 games. The matchup leans toward Varus.

View detailed statistics below: items, runes, and counter builds for Varus ADC vs Draven ADC in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 75.7% in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Varus (4.1%, 17th place out of 30 ADC champions) regularly faces Draven (4.3%, 16th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Silver lining: While Varus's 46.5% overall win rate (30th among ADC) struggles in the current meta, this matchup against Draven offers a bright spot for dedicated players. Optimize for consistency: Lethal Tempo paired with Absorb Life (77.4% win rate, 3.1% popularity) provides the stats you need, while the item sequence Youmuu's Ghostblade > Serpent's Fang > Manamune with Berserker's Greaves delivers 75.7% win rate against Draven.

Win through macro: Varus takes the matchup (52.02%) despite falling behind in CS (6.84 vs 7.05/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Varus wins through smart play rather than raw damage - despite lower DPS (768 vs 870/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Varus leads in both matchup win rate (52.0%) and KDA (2.20 vs 2.00) - complete superiority across all metrics.

Varus vs Draven - ADC Stats Comparison

Varus ADC
Varus ADC
Versus
Draven ADC
Draven ADC
DTierC
52.0%Matchup Winrate48.0%
46.49%Role Winrate48.12%
#30Winrate Rank#26
4.1%Pickrate4.3%
2.2Average KDA2.0
432Gold per Minute472
6.84CS/Min7.05
0.32Wards per Minute0.26
768Damage per Minute870

How to Beat Draven as Varus (ADC)

The Varus versus Draven matchup as ADC is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Varus deals physical damage. Focus on eliminating enemy carries. Draven deals mainly physical damage (95.16%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Draven, ranking 10th (versus 13th for Varus) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.0 versus 2.2) suggests they are less effective in team fights.

Key aspects of the Varus ADC versus Draven ADC matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Varus player to maintain constant pressure on Draven, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Varus vs Draven: ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
46.8% Win Rate86.3% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
62.6% Win Rate2.6% Pick Rate

Varus vs Draven: ADC Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

45.7% Win Rate49.7% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Absorb Life
Absorb Life Killing a target heals you for @HealAmount@.

Absorb Life

Killing a target heals you for @HealAmount@.

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Absolute Focus
Absolute Focus While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

77.4% Win Rate3.1% Pick Rate

Varus vs Draven: ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
45.4% Win Rate88.6% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

46.9% Win Rate31.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.5% Win Rate29.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
39.3% Win Rate15.8% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
42.8% Win Rate17.2% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
39.7% Win Rate11.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Cull
Cull (450 gold) 7 Attack Damage
Reap
Restore 3 HealthOn-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.9% Win Rate0.9% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.5% Win Rate29.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.4% Win Rate10.0% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

46.9% Win Rate31.7% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
75.7% Win Rate1.7% Pick Rate
Final Build
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
73.6% Win Rate9.5% Pick Rate
Other Items
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
39.4% Win Rate11.9% Pick Rate
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
73.6% Win Rate9.5% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
24.5% Win Rate9.4% Pick Rate
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damageOn-Hit.
66.4% Win Rate7.1% Pick Rate
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
0.0% Win Rate4.8% Pick Rate
Hubris
Hubris (3000 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Eminence
When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
50.1% Win Rate4.8% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate4.7% Pick Rate

Varus vs Draven: ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Piercing Arrow Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Q
Q
Q
Q
Q
W
W
Blighted Quiver Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
W
W
W
W
W
E
E
Hail of Arrows Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
E
E
E
E
E
R
R
Chain of Corruption Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
R
R
R
Max Order: Q > W > E
43.5% Win Rate33.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Piercing Arrow Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Q
Q
Q
Q
Q
R
W
Blighted Quiver Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
W
W
W
W
W
R
E
Hail of Arrows Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
E
E
E
E
E
R
R
Chain of Corruption Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
R
R
R
Max Order: Q > E > W
72.6% Win Rate1.4% Pick Rate

Varus tips:

  • An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
  • During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
  • Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.

Playing Against Draven

  • Launch skillshots toward the landing position of Draven's Spinning Axes.
  • Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.