Aurelion Sol Mid wins most games against Lux (56.7% win rate) based on 477 games. This matchup works very well for Aurelion Sol players.
View detailed statistics below: items, runes, and counter builds for Aurelion Sol Mid vs Lux Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 2.3% popularity, Aurelion Sol constantly encounters meta-dominant Lux (4.1%, 16th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Aurelion Sol performance in the current patch. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 55.7% win rate (12.8% popularity), while the core build Blackfire Torch > Rylai's Crystal Scepter > Banshee's Veil with Sorcerer's Shoes (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Aurelion Sol not only wins the matchup but crushes CS (7.30/min vs 6.99 for Lux). This 0.31 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Aurelion Sol wins through smart play rather than raw damage - despite lower DPS (804 vs 850/min), the 56.7% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Aurelion Sol wins the matchup (56.7%) despite a lower KDA (2.50 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Aurelion Sol Mid | Versus | Lux Mid |
|---|---|---|
| B+ | Tier | A |
| 56.7% | Matchup Winrate | 43.3% |
| 50.31% | Role Winrate | 50.10% |
| #30 | Winrate Rank | #31 |
| 2.3% | Pickrate | 4.1% |
| 2.5 | Average KDA | 2.7 |
| 415 | Gold per Minute | 407 |
| 7.30 | CS/Min | 6.99 |
| 0.28 | Wards per Minute | 0.36 |
| 804 | Damage per Minute | 850 |
The Aurelion Sol versus Lux matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Aurelion Sol deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Lux deals primarily magic damage (89.03%), additional magic resistance may be required.
An important advantage of Aurelion Sol is higher farming statistics (ranked 10th among role champions) (versus 19th for Lux), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.7 versus 2.5) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Aurelion Sol player to maintain constant pressure on Lux, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have more than 60% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























