Aurelion Sol Mid wins most games against Azir (57.1% win rate) based on 495 games. This matchup works very well for Aurelion Sol players.
View detailed statistics below: items, runes, and counter builds for Aurelion Sol Mid vs Azir Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.1% in this matchup.
Balanced meta clash: Aurelion Sol (2.3%, 34th place out of 58 Mid champions) regularly faces Azir (2.7%, 28th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Aurelion Sol's superior tier rating (B+ vs D) translates into a solid 57.1% matchup win rate. This performance explains why Aurelion Sol ranks 30th in win rate among Mid champions. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 55.4% win rate (30.1% popularity), while the core build Blackfire Torch > Liandry's Torment > Rylai's Crystal Scepter with Sorcerer's Shoes (59.1% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Aurelion Sol takes the matchup (57.10%) despite falling behind in CS (7.30 vs 7.55/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Aurelion Sol wins through smart play rather than raw damage - despite lower DPS (804 vs 850/min), the 57.1% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Aurelion Sol leads in both matchup win rate (57.1%) and KDA (2.50 vs 1.90) - complete superiority across all metrics.
| Aurelion Sol Mid | Versus | Azir Mid |
|---|---|---|
| B+ | Tier | D |
| 57.1% | Matchup Winrate | 42.9% |
| 50.31% | Role Winrate | 46.13% |
| #30 | Winrate Rank | #57 |
| 2.3% | Pickrate | 2.7% |
| 2.5 | Average KDA | 1.9 |
| 415 | Gold per Minute | 430 |
| 7.30 | CS/Min | 7.55 |
| 0.28 | Wards per Minute | 0.31 |
| 804 | Damage per Minute | 850 |
The Aurelion Sol versus Azir matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Aurelion Sol deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Azir deals primarily magic damage (91.99%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Azir, ranking 5th (versus 10th for Aurelion Sol) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.9 versus 2.5) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Aurelion Sol player to maintain constant pressure on Azir, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























