Aurelion Sol Mid struggles against Azir (49.0% win rate) based on 495 games. This matchup can be tricky for Aurelion Sol players.
View detailed statistics below: items, runes, and counter builds for Aurelion Sol Mid vs Azir Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.1% in this matchup.
With 2.1% popularity, Aurelion Sol constantly encounters meta-dominant Azir (4.5%, 17th place out of 57 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Aurelion Sol performance in the current patch. Surprising upset: Despite Aurelion Sol's higher tier rating, Azir wins 51.0% of encounters. This suggests Azir's kit specifically counters Aurelion Sol's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (55.4% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter, and Sorcerer's Shoes boosts your chances from 49.0% to 59.1% - potentially game-changing.
Survive and scale: Aurelion Sol faces both matchup (48.97%) and farming disadvantages (6.47 vs 7.04/min). With a 0.57 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Azir leads in both matchup win rate (51.0%) and damage (774 vs 731/min). Aurelion Sol must seek alternative win conditions through macro play and team coordination. Strong individual performance: Aurelion Sol maintains better KDA (2.60, 10th place vs 49th for Azir), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Aurelion Sol Mid | Versus | Azir Mid |
---|---|---|
B+ | Tier | C |
49.0% | Matchup Winrate | 51.0% |
50.62% | Role Winrate | 47.76% |
#27 | Winrate Rank | #53 |
2.1% | Pickrate | 4.5% |
2.6 | Average KDA | 2.0 |
435 | Gold per Minute | 416 |
6.47 | CS/Min | 7.04 |
0.33 | Wards per Minute | 0.32 |
731 | Damage per Minute | 774 |
Despite the slight difference in effectiveness, in the Aurelion Sol versus Azir matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Aurelion Sol deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Azir deals primarily magic damage (92.81%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Azir, ranking 13th (versus 37th for Aurelion Sol) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.0 versus 2.6) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Aurelion Sol player to avoid attempts to force trades and all-ins with the Azir player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18